Alright. No one is going to say it, so I will. Space Marines need help.
Combat doctrines and chapter tactics are all well and good, and the extra wound for Firstborn can’t get here quickly enough; but I think we all know that deep down, they aren’t nearly enough.
You’ll hear the Tau players complain about their faction’s woes in 9th, but they pale in comparison to the overwhelming difficulties that Marine players face. If I have to hear one more flippin’ Tyranid player talk about their codex, I think I’m going to just quit the game altogether. They just don’t respect what we go through as Space Marine players.
We have too many good choices, and not enough slots in a detachment for them. When a codex has this many choices for Elites, it becomes unfair for them to have to spend Command Points to unlock further detachments. Especially when only ONE chapter has access to multiple characters that add command points to their armies. Give me a break.
Why should I have to pay more command points to get access to choices beyond 6 Elites in my battalion? Why should I be penalized for having good units to take? It’s not my fault that your army doesn’t have those choices.
Everyone loves to complain about how Marines get ALL the love and attention from Games Workshop. I don’t know how they can get through the mental gymnastics of this issue, it’s painfully glaring and obvious. How can I pick between Judicators, Aggressors, Tactical Warsuits, Apothecaries, Sternguard, and other awesome choices with only 6 slots?
I want my command points for stratagems, not for detachments. We all do. Have a little heart rules writers. Everyone likes to get on Reece’s case for hating Tau (because he does), but he really has actually gone after Marines here. By not fixing this issue in play testing, he’s really telling all Astartes players that their weaknesses and huge obvious codex gaps aren’t his problem. That’s absolutely morally reprehensible.
I know that people won’t agree with me. That’s fine, sometimes it takes the true grit of an army wide 6+ feel no pain to be strong enough to take everyone’s scatter lasers. Remember though, thanks to Transhuman Physiology you can only wound me on a 4+.
Back in 7th, with the Gladius and peak demon summoning potential, Marines were playable. They still struggled against things like bark bark stars and thundercav stars. Before you go telling me that those are Marine lists too, they weren’t they were usually Space Wolves and Dark Angels. Totally different. We need to go back to free transports and pure Ob Sec to give Marines a chance. It’s not fair that we are the premier GW product yet lose all our rules.
Fix this Games Workshop. Not only do you have a fiduciary duty to your customers, you have a moral obligation to provide a product that’s fun for everyone. Also, Genestealer Cult need a points increase.
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