GW Grognard: The Only Constant is Change!

Hey everyone! Adam, from TFG Radio, here to raise up the hype machine!

Just like the real thing!

As everyone knows, Games Workshop has, within the last few years, begun reaching out to the wider world. Reactivating their Facebook accounts, creating new content that includes those they once served cease and desist orders to, and getting feedback not just on how they are doing, but on how you want the game played. For those that remember, these current times are a reminder of days past when Games Workshop was involved in the community, running events, and even ask the community’s opinion on possible rules for future editions. They even started doing FAQs at a regular  pace, although not always in an expedient manner. As we approach the next big FAQ many of you need to embrace the gift that Tzeentch brings, change.

This is going to get a lot of use.

As I have always touted, I  have been playing in tournaments for a long time. Whether it is Games Workshop, the INAT, or ITC, there have always been someone to provide a FAQ for the game. Even when Games Workshop did put out FAQs, some places still put out their own due to some questions or circumstances falling through the cracks. As you begin to play in more and more tournaments, you start to see units, models, and sometimes even armies, begin to change in their effectiveness, both good and bad. Now there has been many people over the years that decried the fact that they sometimes HAD to buy new models, or even whole new armies, in order to be competitive on the tournament scene. People quickly learned that the beast that is competitive 40K is one that is constantly evolving and changing. Even knowing this, due to the long lag time between army books, you were still able to stay with one army, for the most part.

As we come to the next big FAQ, it’s important to keep it in mind. Due to Games Workshop’s active interest in all aspects of the game, there is more interest on how their game is played and viewed in all forms of media. This extra scrutiny has resulted in a more involved FAQ from them. The new schedule for codex FAQ and general FAQs means we will see, and have seen, a lot of changes with some rules being changes before we even get the book *cough Space Wolves*. It especially hits hard those that abuse some of the loopholes and points efficient units, and are generally the cause for some of the adjustments that are made. So if you are one of those abusing a certain rules interpretation, or spamming certain units, be prepared to sell off those excess models or to make adjustments to your lists when the new point levels are announced.  Always be prepared for the nerf bat to hit your favorite units and you won’t be disappointed.  Except Imperial Knights, they’ll never touch my precious Imperial Knights.

That’s all for this week, I hope you enjoyed the read. Let me know your thoughts, and what you think will happen in the upcoming FAQ, in the comments section. Don’t forget to visit our Facebook, Twitch, and Patreon pages to stay up to date on what we’re up to and when episodes drop!

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About Adam

Adam, aka Latin Gandalf, has been gaming since the early eighties and has played 40K since Rogue Trader (among a number of other games). He listens to more podcasts than any healthy person should and is currently the host for TFG Radio. He also is judges for LVO and head judges other major 40K Grand Tournaments.

10 Responses to “GW Grognard: The Only Constant is Change!”

  1. Ujayim September 15, 2018 11:06 am #

    Let’s hope the winds of change bring a little love back for Tzeentch themselves.

    • Reecius September 15, 2018 12:24 pm #

      The game I think needs just a few little tweaks. It’s in a great place.

      • WestRider September 15, 2018 2:19 pm #

        Overall, yeah, but there are def still some Factions/Subfactions that could really use those tweaks. I’m really hoping for some nice stuff for Daemons of Slaanesh myself.

        • Reecius September 15, 2018 2:21 pm #

          Frankie does well with his Slaneesh Daemons. I will have to see if I can get him to do a write-up on his.

          • WestRider September 16, 2018 3:56 pm

            No matter how well he does with them, he doesn’t have a plastic Keeper of Secrets or Fiends. Their Model line needs the update as much as anything.

      • Ujayim September 15, 2018 2:49 pm #

        I’ll concede that broadly things are great. Some armies need tweaks.

        I wish my Daemons made of literal magic that are born if the god of magic were able to cast with +6″ and ignore smite rules, for example. Lol

        Old salt aside, excited to see what happens.

        • Reecius September 16, 2018 8:27 am #

          Yeah, fair enough. I think we’d all make some little tweaks here and there but as you noted, generally the game is in great shape right now. Plus we have the FAQ inbound and CA at the end of the year to further fine tune things.

          • Ujayim September 16, 2018 9:02 am

            Can’t wait.

  2. black mage September 17, 2018 2:14 am #

    but…. if really game was in awesome shape wouldn’t be a single list so dominating, IK+BA+AM, that mean there are some real balance issues, i agree that 8th edition is enjoable and very playable, but at medium-low level tournaments, when u raise the level it become less and less enjoyable, always same kind of lists have the upper hands, imho.

    • Reecius September 17, 2018 10:15 am #

      There will always be more efficient choices in a system as complex and intentionally varied as 40k is. You will never have perfect balance and honestly, you wouldn’t want it as then we’d be playing Chess with identical units on both sides of the table (and even Chess isn’t perfectly balanced).

      We aim to get as close as possible and while yes, there are a few outliers they tend to get fixed quickly and if you look at the data, the disparity between the various factions’ performances is actually quite small, meaning you really can play what you want in this edition with a reasonable expectation of success.

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