Check out this battle report, its Dark Angels vs Nurgle Daemons!
Posted on December 25, 2017
in 40K, Video Battle Report
Tags: 40K dark angels video bat rep
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No new dark angels.
Yeah, can’t show the new Daemons for a while, yet. Once they appear on GW’s site, we’re good to go to talk about them.
That +1 damage to plasma is so nasty.
It is indeed, pretty dang strong.
Frankie/Reece, you guys always say LOS blocking terrain is key to 8th edition yet you play with buildings where you can see through open windows. Turn 1 mortarion should hvae totally been out of LOS of the land raider and most of the bikes. It makes a big difference if you have holes in those buildings vs not. Sad day for nurgle simply because of bad dice and unrealistic shooting through windows 🙁
No, I did not shoot him through the windows. His wing stuck out of the side of the building.
And how is shooting through a window unrealistic, lol? The point of a Window is to allow you to see through it….
‘unrealistic’ is really an abstraction of reality. You positioned a gun line on the opposite of a building from your target. You ‘qualified’ to shoot since you could see him (even if it was his pinky, or wing tip or whatever) and the rules just assume that means you can shoot.
The abstraction though is that a building isn’t a hollowed out cardboard box with slits you can see through. It is a fully built functional building with floors, elevators, walls, desks, etc. So to say you can shoot through one window slit to another is stretching into the realm of ‘unrealistic’.
That is why I wondered why you don’t use full LOS blocking terrain. Ruins are one thing and it makes sense to shoot through those cuz they would be guttted out and falling apart. However, full intact buildings like those were in the video shouldn’t have windows you can see through.
It’s just my opinion though. It’s a critical balance factor in the game to be honest. You have no issues shooting him but assaulting is fully impaired by the building (many units have to move around or over it, etc).
I understand what you’re saying, but with that same logic, the buildings are dramatically out of scale with the models. A big building built to true scale would cover more space than the mat allowed for. It’s all an abstraction and in 40k you use true LoS as you do in many games. The ITC is actually the most terrain dense format as we count lower levels of buildings as not being able of block LoS, sort of true to what you’re talking about. However, things like Knights and Morty and such really don’t need lots of places to hide, they’re naturally resilient. Common perception is that they’re a bit too strong as is, being able to fully hide them mid-field would be a bit much, IMO.
I know you said you could shoot Mortarion’s wings and that is fine. It’s part of the game. The reason I ask this is because I’ve seen in other games where drawing LOS through a building via window slits is used. I like assault style armies and I find that terrain that has LOS holes in it is really only there to harrass assault units and I find it quite frustrating as it only benefits shooting, which I know you’ve said from the start of 8th ed that LOS blocking terrain is essential.
When the Bikers and Terminators charged the plaguebearers on top of the building, did they fight from the ground or was it a case of wobbly model syndrome where they couldn’t stand next to the plaguebearers due to lack of space?
Everyone was on the ground floor, we just put the models on the roof so people watching the video can see where they are inside the building.
Poor Morty! He’s so binary. Either he gets shot off the board or he trashes the other army. Has Frankie tried out deathshrouds since the points drop?
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