Captain Morgan from Forge the Narrative here with a quick update for you guys on the 2017 Season ITC. I’ve been over here are the FLG studio typing away at some cool new updates for you 40k fans.
Changes to the ITC FAQ and Format Pages
First and foremost, we have overhauled the design and contents of the ITC FAQ for you guys. This has included additional reconciling to the Games Workshop FAQ’s, as well as design and layout improvements. Extra effort was made to make sure that the ITC FAQ interferes with the GW FAQ’s as little as possible – the only exceptions being made for issues the community has worked on in community polls or things that haven’t been addressed by GW yet.
Here are some of the things that you can expect to see different on the ITC FAQ:
- The Outline feature on the left has been re-organized and structured to help players navigate the document more easily when looking for specific sections in the FAQ
- Each faction now has a link to the pertinent GW FAQ (where one exists) right in their section so you can just click the link to be transported to the relevant FAQ on GW’s website.
- Imperial Armor units’ FAQ errata questions have been consolidated into their relevant faction section – you will no longer have to bounce between the IA section and your faction’s section.
- Instructions for easy download to a PDF have been added for those who like to have the document handy in your PDF reader software on mobile devices.
- The title page shows which quarter this FAQ is current to with the last edit date so its easy to tell if your FAQ is current or not.
- Readability improvements and organizational re-structuring.
- Deletion of redundant information.
- 10 pages of the previous FAQ’s content has been cut & consolidated!
With that room opened up, the Army Composition Guidelines from the FLG website were incorporated into the FAQ itself at the end, which means that you won’t have to navigate between the FAQ and FLG format page –it’s all there in one place. Even with the addition of this content, the FAQ itself is now much shorter than it was previously.
That’s not the only thing inbound…
The 2017 ITC Mission Packs are now live!
Huge thanks to everyone involved in making this happen: the NOVA and Renegade Open staff, the ITC Judges, and the BCP staff for this combined effort.
What we have are 3 events missions blended into one ITC missions package. You can play a set of missions (going Renegade Open style, for example) or pick and choose missions to have a really unique tournament experience! The math has been balanced on the missions so they score equivalent to one another. You can download either the combined pack for all of them, or individual packs to run mission sets.
The Best Coast Pairings app should be updating tonight with all of the new info. Please be sure to update your app when it does so to be sure you have the latest version of it.
ITC 2017 FAQ, Format and Scenarios
So What Does This Mean?
The inclusion of multiple mission formats means that players in the ITC will have more mission variety available to them than ever before. One of the best way to help balance the game is through mission design, and the combined efforts of the teams for NOVA, RO, and ITC have worked hard to bring you the flexibility to choose missions that serve the needs and desires of players in your area the best.
What Has Changed?
The new missions have been re-pointed to be equivalent to each other, which means that you can run the missions packs either as straight ITC/NOVA/RO, or you can mix and match them for your event without having to worry about points not adding up correctly at the end of the tournament.
The points for each of the ITC missions have changed to provide 8 points (instead of 4) for both Primary and Secondary Objectives, while the Tertiary Objectives are still worth 1 point each for a max of 3 points. The NOVA missions score 9 for the primary objectives, a max of 6 for the secondary, and 4 for the tertiary objectives. RO missions score 8 for primary, 8 for secondary, and 3 max for tertiary. Additionally, NOVA missions have been capped as to how many points they can give up to the losing player in order not to skew their performance when compared to the other missions types in tournaments that mix missions.
Max points for each mission will total to 19 across the board for all missions. This was the easiest way to keep the missions from each format working as intended, but also allowing the scoring to match up across the board.
Additionally, we combined all the missions into a single mission packet so they are all available in the same place. If you want to print individual pages for your mission package, then make sure you select the specific pages you want to print in your printer settings. Be sure that you have all the explanatory information for each mission pack together for your players so that they will all be able to reference the pertinent information.
Will the New Missions Work in the BCP App?
Yes, you can mix and match them as much as you want, and they’ll all calculate correctly in the app. If you do run into any bugs when reporting scores, be sure to send the BCP folks a message explaining what happened so it can get fixed as soon as possible.
It’s been a busy few days over here at FLG headquarters. I hope that these changes help you guys out as you are out running events. If you guys have ideas for things that you feel would help make these documents easier to use then be sure and send us your feedback. I’ll see you around the noosphere!
Forge the Narrative Podcast
Reece “Reecius” Robbins