Posted on February 11, 2016
in 40K, News
Tags: 40K lvo news
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Ill say it once, I’ll say it again, those stunna shades are dope as hell. They were a hit at the clubs I went to right after day 2.
Hell yeah! Haha, those pics were awesome.
Yea dude, the girls were coming up to us all night asking to wear them. Once they saw how much fun we were having with them, more would come lol. Even the bartenders got into it.
Any pics getting uploaded of how big the event was/ featured armies with awesome paint jobs/ top table armies? Haven’t found posts yet, probably my favorite part of huge events.
We have a ton of pics, simply haven’t had the opportunity to upload them, yet.
Oh look, elder win again. Big surprise. Spamming 45 warp spiders lol
And oh look, zero Tau in top 10 due to the nerfs from ITC. Awesome
Lol, if you’ve only got one drum, bang it loudly I guess, haha.
I am sure you are right that 100% of the reason no Tau made the top 10 is because of rulings and not at all to do with luck and player skill.
Oh, and Eldar win again? Haha, that is not the norm, the internet has been bemoaning the fact that Eldar HASN’T been winning events and Eldar players were singing a sad song about the “nerfs” we made to their army, specifically Warp Spiders….so yeah, haha.
I know you have a massive chip on your shoulder about how our reading of the Tau rules differs from yours, but geeze dude, give it a rest form time to time, lol.
If they give it a rest though, then the conversation changes to “I don’t see what the problem is, no one has complained about it.”
Also, it’s not just that Eldar won; it’s that Eldar constituted roughly a third of the overall winners, and Necrons and Eldar (Despite being only 24% of the entrants) were 50% of the top 16 contenders, 60% of the top 10, and all top 16 spots represented by the same 7 primary factions (you haven’t released anything about secondary detachments, which can bias the numbers dramatically in certain directions). The top 10 finishers are represented by only 4 factions, and only that because there are two outliers (one Space Marine, one Chaos Daemons).
For comparison, (and just for comparison, as plenty of races were lower overall), Tau forces represented 8% of contenders (22 out of 264). That’s not “heavy” representation, that’s fairly normal for a faction that is above-baseline. While they were the third most-represented faction there (22 Primary), that’s a drop from second-most (42, for Eldar), and only a slight drop to 4th (21, for Necrons) and 5th (20, for Daemons). Again, no list of secondary factions, so that number can slip one way or the other.
All player skill being equal (because ability is randomly distributed; we’re not talking Ayn Rand here), there’d be a roughly even chance of any one faction doing well, and even accounting for the overall power of certain factions, you’d still see a wider array at the top, or at least more even distribution (more Marines, less Necrons, half as many wins for Eldar, and at least one for Orks, based on player numbers). Instead, you have outright domination by a small selection of armies.
If ITC wants to avoid any conversation where they’re being accused of being favorites (and with the numbers, it’s clear that certain factions are heavily favored), they need to get out of the kingmaking game.
John, you make some interesting points about representation in the top tiers. I agree that Eldar are very strong, and especially spider spam.
However I disagree with your assumption that ability is randomly distributed across all factions- I think that players of higher ability are more likely to use factions that they believe are comparatively stronger.
So for example Eldar are very well represented in the top tiers, because not only are they a comparatively strong faction (so more likely to place higher independently of player ability), they are also known to be and thus the higher ability players (who are more likely to place higher independently of faction) are more likely to use them because of their desire to place higher.
And specifically for Eldar: because they’ve been a high performing army for a long time, many veteran tournament players of higher ability will have had an Eldar army in the past (and may still have one). This makes Eldar even more accessible for these players.
So you end up with more of the better players using the better factions (especially Eldar), which I believe accounts for some of the skew you’ve observed.
Ah, but if Eldar are such a concentration of power and ability, why have they largely avoided the nerfs that ITC has imposed on other armies? You said so yourself that they are a high-performing army. I showed that they’re disproportionately so, especially in comparison to their representation within the LVO results.
Most of the changes that have affected Eldar have affected other psychic-heavy armies (with Eldar far more resistant to those changes in the first place), or were clarifications to wording that roughly enforced what it stated in the first place; that’s a far cry from the nullification of abilities that many other armies have suffered. ITC is playing Kingmaker, whether or not they want to admit it; the evidence is there in the tournament results, and through your own admission.
Because Eldar are just about impossible to bring in line without outright changing Codex Entries. Anything that could be presented as a FAQ or Clarification would hit someone else just as hard.
With very few exceptions (some of which, like multiple Warp Spider Jumps, ITC has nerfed), Eldar’s strength doesn’t really come from complex Rules or Rule combinations. They’re simply underpriced and/or overpowered. Fixing that involves messing with the Rules at a deeper level than the ITC has been willing to do so far.
John, westrider puts it very well.
The fact is that Eldar dominate many circuits all over the world, so it’s not just ITC. Here in the UK we play mainly ETC missions and rules packs, and Eldar are still dominant.
Unless of course there’s a global conspiracy to make Eldar the best faction… Lol 😛
I haven’t at all admitted that ITC play kingmaker, and in fact the ITC have tried to nerf a lot of the things that make Eldar powerful: easy access to rerollable saves and invisibility, nerfs to stomps, limits to gargantuan creatures, nerfs to D weapons, and literally changing the warp spider rule to make it worse.
But it’s simply that Eldar are point for point one of the best codexes (even more so with Forgeworld) and there’s not much that can be done about that- unless you want to rewrite their entire book or apply a 10% Eldar tax to all of their points costs! And even with that tax, they’d probably still do very well.
Exactly. This is one of the few events eldar have actually won and tau are heavily represented in the meta. Just because they didn’t hit top 8 doesn’t mean they are viable. Not to mention that the “nerf” you speak of was actually just a less power hungry / less ridiculous way to read the rules in the interest of balance as opposed to OP space commies running a muck. Despite the lists, simply spamming 45 warp spiders like you said isn’t quite enough to win a large event like LVO. I’m going to go on a limb and say there was some skill involved as well as some timely rolls of the dice to get there like any other player would’ve needed. If you don’t believe that then I suggest you buying 45 metal rescue warp spiders on eBay and hitting the tournament circuit so that you can prove the world wrong and be next years champion since its so easy.
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