Short Form Warhammer 40K Video Bat Rep #277 7th Ed New Tau vs Necrons

7th ed Tau Hunter Contingent vs. Necrons Decurion detachment! Check it out! Be sure to go to the Tactics Corner for more great video bat reps!


About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

44 Responses to “Short Form Warhammer 40K Video Bat Rep #277 7th Ed New Tau vs Necrons”

  1. Kevin Lantz October 31, 2015 9:21 pm #

    surprise, necrons still do well vs tau =D

  2. Mike October 31, 2015 11:27 pm #

    Getting the infiltrate trait and first turn were a huuuuuge help. I woulda called it 60/40 tau favored until those couple rolls swapped it to 60/40 or even higher necrons favored in a flash.

    • Reecius November 2, 2015 9:28 am #

      Yeah, infiltrate, first turn, not getting seized on all made this a game weighted towards Necrons right out the gates.

  3. Kevin Lantz November 1, 2015 12:41 am #

    yeah but I don’t think it was a big swing from favored to win to favored to lose lol

  4. Joshua Hodges November 1, 2015 12:44 am #

    Yep the Tau rules were so OP. If that buffmander had conferred all special rules to other units they definitely would have tabled Reece by turn two. /Sarcasm

    • Kevin Lantz November 1, 2015 1:17 am #

      because that monster hunter/tank hunger + twin linked makes such a huge difference spread out on 4+ units vs a 2+ re-rollable.

      • blight November 1, 2015 2:19 am #

        Not sure where you saw Reece having a 2+ re-roll. You know ITC specificallynerfs that because it’s too strong.
        Not sure what game you tau players were watching but I saw the Necrons barely win. All the units outside of combat were annihilated quit easily. Hell if the spider had been killed before the scarabs were shot then they’d all be dead with no saves. Necrons are the toughest army to kill in the game and most of them were hiding hoping not to get wiped out. Those that were left only survived because they were necrons imagine if they had been orks or tyranids. This video only showed me that tau are still crazy strong in the shooting phase and they’ve only gotten better with their update. I’m sure they’ll release some battle reports with the rule the other way and you’ll get to see how that plays out.

        Also just a question for those who say that allowing USR sharing isn’t particularly (ie too) strong. Why do you want it so badly then?
        If it would legitimately destroy deathstars then it would have to be overly powerful. Eldar can do that and very few will claim they’re a balanced army at a competitive level. Do you want to be Eldar?

        • Kevin Lantz November 1, 2015 3:24 am #

          lol why do we want it so badly? it’s because it’s what our rules say.

          it’s like asking why necrons want decurion rules to apply.

          it has zero to do with anything you think it does other than let my codex rules work as they are written.

          • Kevin Lantz November 1, 2015 3:26 am

            are you upset that orks can waagh when they want with ghazgul?

          • blight November 1, 2015 4:52 am

            Ok then so we just accept that resolve shooting as if they are a unit means that they are treated exactly as a unit for rules purposes. Which you would have to do to share the USRs. Now there is only one issue you have to consider and most people seem to blow it off. No IC may be part of a unit with MCS or GMCS and no vehicles may join a unit not entirely composed of vehicles. If you want to be considered a unit you have to follow these. There is nothing in the rule that allows you to circumvent that.
            Surprised you guys haven’t argued for that interpretation at least.

          • PrimoFederalist November 1, 2015 5:37 am

            I haven’t heard anyone answer blight’s question (and I’m not sure anyone who wants to share all the USRs even understands the point/logic behind it):

            We understand how you could read what we read then come to the conclusion that all USRs transfer to all other units because they’re “resolving their shots as if they were a single unit”.

            What you guys don’t answer is why, if the clause “resolving their shots as if they were a single unit” allows them to transfer USRs (which it doesn’t state – specifically said “including marker light abilities”), it doesn’t pass along the other requirements of a unit shooting.

            Why are we to infer the the Buffmander passes all his rules to the Broadside unit he is not attached to across the table because they’re a “single unit”, but also allow vehicles to join their “unit” and allow their “unit” to be feet apart and still be allowed to shoot, share their USRs, have GCs join their unit, etc.?

            What is your explanation, based on the interpretation of “single unit”, for why USRs are passed on but no other unit requirements apply?

          • abusepuppy November 1, 2015 8:12 am

            > No IC may be part of a unit with MCS or GMCS and no vehicles may join a unit not entirely composed of vehicles.

            A nice try with appeal to absurdity, but just as wrong as the coherency argument. Independent Characters are not allowed to JOIN units containing a vehicle or MC, but a unit using the Coordinated Fire rule is not being joined by other units (or ICs)- join has a specific meaning within the context of the rules.

          • blight November 1, 2015 10:19 am

            GW seems to disagree with you abuseP. The formation that have ICS and MCS all have the line, “the are fielded as one unit even though this is not normally allowed.” They list even fielding them as a unit as against their rules.
            Also did not see you addressing the vehicle issue. Do you have something for that.
            Can’t look at my rulebook right now but joining a unit seems like something that happens here.

          • abusepuppy November 1, 2015 3:55 pm

            Some formations have redundant special rules text doesn’t change the rules for Independent Characters joining units, nor does it affect Coordinated Fire.

            The vehicle issue answer is the same as the MC issue answer- the ICs are not joining them in the movement phase- which is the only time you are allowed to join or leave units- and in fact are not joining them at all per the IC rules, so the inclusion or exclusion from a Coordinated Fire attack is irrelevant.

            Joining a unit only refers to an IC becoming part of a unit by being deployed with it or moving within 2″ of it. Models that are already part of the same unit. By your understanding of things, the Riptide and Ghostkeel would be illegal units _by themselves_ because the MC cannot be “joined” by the drones- but of course drones are not ICs and being in the same squad is not the same thing as joining, so this isn’t the case. Moreover, Coordinated Fire TREATS the squads as a single unit, but does not actually MAKE them a single unit, by its own text. No one is “joining” anything.

          • blight November 1, 2015 4:27 pm

            Somehow when you are treated like a unit you gain all the benefits but none of the negatives. Also there is nothing against regular infantry and MCS forming a unit. Happens all the time. So if we do count them as a unit then it’s fine to combine fire all over the place. So long as no IC is involved with either a MC or a vehicle. The whole joining meaning is shaky at best considering those formations form units well before deployment. Also simply dismissing a rule without refuting it seems an odd choice. The criteria I listed above are as far as I would ever allow a tau player to take this.

          • Bigpig November 1, 2015 4:45 pm

            You should want what is good for the health of the competitive xommunity, not what makes you the most op.

    • Reecius November 2, 2015 9:29 am #

      You can interpret the game how you like, but we played a game and shared it. I think the big things in this game were the Crons going first, getting infiltrate, and not getting seized on. That gave me a big advantage.

  5. Kevin Lantz November 1, 2015 2:06 am #

    I wish you guys ran a text summary, the videos are painful

    • Dbiesto November 1, 2015 4:00 am #

      Every once in awhile they do a written report like when Frankie went to the GT. I was talking to the worker in Martinez (Adam?) between keeping up with orders, commissions, painting, the entertainment part is hard enough for them to shoot and edit videos, especially when preparing for one of the largest tournaments in history. If enough people request written reports they could do more once in awhile. I tried to do a written report on some friendly games at my league in my blog on Dacca but between recording everything that happens accurately and the results of every turn is very tedious especially with how busy they are with their main business including advertising for other companies. just being able to have the time to get in a weekly game with how busy they have been to help people develop strategies and still being able to enjoy the game is something a lot of ppl don’t think about. (I’m just one of their customers for years and have seen their company evolve greatly )

    • Reecius November 1, 2015 10:21 pm #

      @Kevin, For someone who complains about everything we do, you sure do demand a lot, lol!

      • Vercingatorix November 2, 2015 6:52 am #

        80/20 rule

      • Kevin Lantz November 2, 2015 7:39 am #

        I do not complain about everything you do lol, being vocal about the odd ban choices here and there or rule interpretations doesn’t translate to everything.

        Besides it’s easier to get enough initiative to say “this sucks” than “I like this” and the nature of most articles written don’t lend themselves to anything but the focus of things the reader disagrees with.

        • Reecius November 2, 2015 9:09 am #

          Sure, but seriously dude, you said the video was painful. Frankie and I came into work on a Saturday, Halloween no less, and filmed that video to get some info on how Tau play out there for you guys. Your response to that is that you thought it sucked and we should write it up for you because that would be better for you, lol. Come on man, how about wording it better or at the least showing a little appreciation for the effort to get some actionable, honest information out there so quickly, haha. It sounds really bad when you are critical and then in the same sentence demand more from us in terms of content. If you don’t like it, don’t watch it, or at least refrain from being so negative.

          • Kevin Lantz November 2, 2015 5:57 pm

            videos are painful for mobile devices, and by and large I prefer just summaries rather than 25 minutes of video to plow through.

            Most of what we do in a warhammer game can be summarized into moved here, shot here, assaulted here.

            I’ll give you a parting shot though, I enjoyed the critques at the end.

          • Trueknight November 3, 2015 10:04 am

            If the videos are painful to watch, don’t watch them… Go to dakka and read some text batreps over there.

          • Kevin Lantz November 3, 2015 4:02 pm

            why not both? =D

          • Reecius November 3, 2015 5:00 pm

            Lo,, we’ll take what we can get!

  6. Dbiesto November 1, 2015 4:16 am #

    The best time to watch the videos is when you sit down and paint up/ read up on your army. It is a pain to watch how long the videos are, but at the same time it lets you understand how each army is played and what type of strategies people use. I specifically watch chaos BRs with CSM because that is the army I have and by watching/ listening to how they are played it helps me develop strategies and hopefully fix any mistakes I have been making in games. (I barely get 1 game in every other week so I need to figure out how my army will probably play out against others)

  7. Peter November 1, 2015 5:49 am #

    Thanks for the shortform batrep, good stuff!

    Was fun to see Tau in action.

    • Reecius November 2, 2015 9:30 am #

      Yeah, was a good game, the new Tau firepower is really scary.

  8. 1PlusArmour November 1, 2015 2:18 pm #

    Happy to see the short form vids again, though video quality seemed to be really bad (maybe my end?)!

    Frankie, spend the 34 points to take an Inquisitor with servo skulls to help deal with infiltrate/scout 🙂

    • Reecius November 2, 2015 9:30 am #

      Yeah, I don’t know why the video is so grainy? We’ll have Mariana look into it.

  9. Colinsherlow November 1, 2015 2:36 pm #

    Yeah I really prefer short form as do most of my nerd buddies. We can actually watch a battle report without feeling like we are wasting too much time

  10. Painjunky November 1, 2015 11:51 pm #

    Yay short form!!

    Thanks guys. First bat rep of new tau I have seen… and I’m scared of them!

  11. CaptainA November 2, 2015 8:13 am #

    I love me some short form! Good to see it back in action. What brought me to you guys in the first place.

    • Reecius November 2, 2015 9:31 am #

      Yeah, was fun to do it again!

  12. Moosh November 2, 2015 1:05 pm #

    Stealth (Ruins) stacks with Stealth (via nightfight)?

    For the pathfinders 2+ turn 1?

    • Reecius November 2, 2015 2:25 pm #

      No, we made a mistake.

  13. jy2 November 2, 2015 7:23 pm #

    Awesome to see possibly the return of the short-reps! I missed them.

    • Reecius November 3, 2015 4:59 pm #

      They are certainly coming back!

  14. SinisterSpaceElf November 3, 2015 10:01 am #

    Great batrep you two! I missed the short form reports and I am glad to see that they are back.

    Reecius, would you be able to tell me who made that catwalk terrain in the middle of the board? It goes perfect with your Industrial Fatmat.

    • Reecius November 3, 2015 5:00 pm #

      I do not remember who makes that terrain, sorry! It escapes me, it’s a small company, though.

      And thanks, glad you liked it!

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