Thursday Night Fight! Dark Angels vs. Tau



The greater good is here all the way from Kansas! Richard brought his Tau to take on Reecius’ Dark Angels. Be sure to tune in to the live game on Twitch at 7:00pm, PST, tonight!


Here’s the Dark Angels!

Dark Angels CAD 1850 Pts
Unit Description Size Cost
Interrogator Chaplain Bike, Auspex 1 135
Scouts 10 110
Scouts 10 110
Scouts 10 110
Scouts 10 110
Ravenwing Command Squad Apothecary 6 270
Deathwing Knights 5 235
Venerable Dreadnought Twin Heavy Flamer, H.Flamer 1 115
Lucius Drop Pod 1 50
Fast Attack
Rhino Dozer 1 40
Black Knights 3 120
Ravenwing Support Squadron
Land Speeder Typhoon Typhoon x 3 3 225
Nightshroud 1 80
Assassin Detachment
Culexus 1 140
Totals 63 1850


And here are the Tau!


Commander x2 Missile pod (warlord)

Riptide Heavy Burst cannon

Riptide Ion Accelerator

Riptide Ion Accelerator

3 Man Crisis Team x2 Missile pod each and 6 Marker drones

1 Man Crisis Team x2 Fusion Blaster

1 Man Crisis Team x2 Flamer

1 Man Crisis Team x2 Flamer

Allied detachment:

Buff Commander

10 Kroot


Skyrunner Seer Council

  • Farseer x 2
  • Warlock x 5



About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

7 Responses to “Thursday Night Fight! Dark Angels vs. Tau”

  1. Messy0 July 2, 2015 11:44 pm #

    Tau list looks good Will the buff commander have a Drone Controller to buff the Crisis Marker Drones? Also there is only 1 source of marker lights which will make then priority number 1.

    • Reecius July 3, 2015 9:27 am #

      Indeed, and they got shot up on turn 1, too.

  2. Empyrean Pursuit July 3, 2015 3:39 am #

    Shocking. I never seen Tau loosing to Dark Angels. Maybe it’s because the Tau player didn’t bring the nr 1 Tau unit: Broadsides. But even without Broadsides Dark Angels have literally no chance against Tau. I just feel like I saw a Pink Elephant with Dragon wings. DA beating Tau just doesn’t exist in nature.

    • Reecius July 3, 2015 9:27 am #

      I disagree, actually. The new DA are brutally good. Firebase Cadre would have been a tougher match with ML support, but a good player smokes those ML units, first. I think Tau have their hands full with DA. Actually, anyone does.

  3. IndigoJack July 3, 2015 11:07 am #

    Just a heads up Reece, BKs have skilled rider, so they always have a 3+ cover save. Since this save is the same as armor, you can always choose the cover save, therefore benefiting from the re-roll.

  4. Agtthot July 3, 2015 7:30 pm #

    They can jink for a 3+ cover save, but that requires you to snapfire. Great if you are taking heavy fire or planning on assaulting next turn, but risking a standard 3+ to have full BS plasma guns can be correct too.

  5. Bullveye July 5, 2015 1:16 pm #

    Just a quick question, where in the dread drop pod rules does it allow you to stay embarked?
    Looking in IA2 2nd edition and can not find it any where, only thing found is that if dread remains on any part of pod he gets shrouded.

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