Hello everyone White925 (Frankie) here again. Today I will be talking to you about probably the worst unit in the Chaos Space Marine Book.
Coming in at 170 points and taking a much needed fast attack slot is the Heldrake “Weak Sauce.” I am not sure why anyone would waste the points on this unit especially since it takes up a slot that is needed for the mighty Warp Talons! Well let’s try to figure this out together.
So first off the Heldrake, aka Hell Turkey, comes in at a hefty 170 points with not a lot of upgradable options: one to be exact. Next the darn thing is only armor 12 with a 5++ invulnerable save and three hull points, easy as all hell to kill in my opinion. Wait a minute it is a FLYER…wow forget everything I said about this unit, it’s amazing!!!
This just in: Hell Turkeys are rumored to be taking over the tournament scene with no real solution in sight.
So as many know I am the creator of the Mighty Morphin Harliestar, haha which has lost plenty of games and was rumored by Reecius to be the cheesiest army in the game. Let’s see if we can prove him wrong by making an even cheesier army! My new list might just do it, and it is what I am planning on taking to Adepticon. I am sure I’m not the only one bringing a list like this:
Two Khorne lords on Juggernaughts
and the backbone of the army 3 Heldrakes
Doesn’t sound like a lot but let’s go over what makes it a strong list.
First off 3 Hell Drakes at only 510points in a 1850 point tournament. That is less than a third of the list. Now these little Turkeys start in reserve since they are flyers which means you will not be seeing them till turn two. But on average you will be getting two on turn two, and when they come on the game really starts. The flyers come on up to 36” hitting one unit they fly over with d3+1 strength 7 ap 3 hits no cover saves allowed. That attack or vector strike is probably the most devastating thing about this unit, oh but wait they are dragons not Turkey’s at all which means FIRE!!!
The Dragons don’t only fly over your unit and hit them with their robot claws, they are special dragons and can shoot fire out of there A** I mean engines. Strength 6 ap 3 fire with Torrent and Soul Blase to be exact. This is a devastating attack against most units. Now imagine three of these guys flying around the board doing these kind of attacks every turn. Do you have anything to answer these units in your codex with no Forge World AA options?
Didn’t think so. Actually very few codex’s without the use of Forge World have a real answer to an armor 12 flyer with three hull points and a 5++ invulnerable save, ignores Shaken and Stunned on a 2+ and It Will Not Die. Forget the rest of the list this is all you need to tear apart 75% of your opponents at a tournament. I believe this list is going to do very well and be a strong contender for winning tournaments that are not going to allow Forge World. Next week I will write about my tactics with this list, so why don’t you guys send in some lists that you think will be a contender to destroy this list in an 1850 point tournament and I will write my tactics against said lists.
Thanks for reading guys.
Let us know if you all can think of something to counter this, guys! We’ve been play testing it and it is absolutely brutal! -ed