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Space Marines Review: Salamanders

Do you like your fire with extra fire? Do you think your melta’s are just not quite melty enough for you? Do you feel a burning need to protect the innocent and seek out lost treasure? If so, perhaps Salamanders are the army for you. For more awesome tactical content, check out the Tactics Corner! […]

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Chapter Tactics #140: Using Metagame Analysis Methods to Maximize Your Performance

Chapter Tactics is a 40k podcast which focuses on promoting better tactical play and situational awareness across all variations of the game. Today Peteypab, Brandon Grant and Skari use Advanced Metagame Analysis theory and methods to help you break down the meta, and optimize performance. They also break down some of the current 40k Meta […]

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Completed Commission: Lord-Arcanum on Tauralon

We painted this Lord-Arcanum on Tauralon models for a client. This hunky jock on flying donkeysaurus is well based and a great addition to any Stormcast Eternals Army. (more…)

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Art Of War Ep 17.1 Stephen Mitchell on Necron Strategy

Fresh of his undefeated record at Warzone Atlanta, Stephen Breaks down his unique take on Necron Strategy in the Space Marine Meta. Listen in as Nick Nanavati and John DeMaris try to figure out how this Necron Menace is thriving in the Space Marine Meta. (more…) Standard Podcast [ 53:45 ] Play Now | Play […]

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Nerdery: GHOSTBUSTERS 3: Afterlife Trailer (2020)

This is looking pretty good so far! (more…)

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Analyzing Brian Pullen’s T’au List

Hi folks! Rhys here with an analysis of Brian Pullen’s SoCal-winning T’au list. (more…)

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This Week’s GW Pre-order: Slaves to Darkness, and More!

Wow, loads of cool new Games Workshop product up for pre-order this week! (more…)

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Psychic Awakening II: World Eaters review, list ideas

Hey everybody, Danny from TFG Radio here, and today, I want to share a few list ideas that I’ve been testing with the new goodies from the Psychic Awakening II: Faith and Fury supplement. These three lists are each different in design, but they all do one thing: kill things in melee. If you want […]

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I got an Airbrush (and you should too)

I started playing 40k as a youngling. I stopped playing in high school for fear of being deemed, “uncool.” (more…)

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Going Above the Average: Understanding Variance

Most wargamers have an understanding about what an “average” roll will be.  If you are given 4 saving throws to make on a 4+, a typical player will expect to make two of those saves.  The same player will fail 3 of them and then attribute the loss to their consistently terrible dice rolls, when […]

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