Tag Archives: Tyranids
Dimachaeron

Tyranids: 9th Ed Forgeworld review – Dimachaeron

Hey everyone, Danny from TFG Radio here, and today, we are going to take a look at one of the prettiest dang Bugs you did ever see, the Dimachaeron. It has the looks, but it ain’t just a pretty face: it can murder a whole lot of things quick and speedy. Of course, don’t forget […]

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Tyranids: 9th Ed Forgeworld Review – Malanthrope

Hey everyone, Danny from TFG Radio here, and today, I am burdened with glorious purpose as I begin doing a deep dive review on every entry in the new 9th edition Forgeworld Compendium for Tyranids. I did an overview last week, but now, it is time to go into the first, maybe the greatest, entry […]

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Tyranids: 9th Ed Forgeworld Compendium overview

Hey everyone, Danny from TFG Radio here, and today, there is big excitement in my twisted, alien heart: we have new rules for Tyranids in the updated Forgeworld Compendium.  This is a long one, so buckle up as we go through each and every update.  Of course, a lot of armies got new toys, so […]

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Tyranids: Your Mileage (Meta) May Vary

Hey everyone, Danny from TFG Radio here, and today, I want to talk about how the lack of a unified global meta has put even more emphasis on learning to adapt to your specific scene with its specific armies. Thanks to COVID, we don’t quite have the full tournament scene up and running, so we […]

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Tyranids: To Hive Guard or not to Hive Guard?

Hey all, Danny from TFG Radio here, and today, I am going to try and work through a question that has been in my head for a bit as I’ve played more 9th edition. The Hive Fleets are always on my mind, so I’ve been back on forth on this central question: Do you actually […]

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How to play Tyranids in 9th Edition: Interview with Dallas Rappaport

Recently we hosted Dallas Rappaport on the podcast, to talk to us about his Tyranids! Dallas is an accomplished Tyranid player, and dedicated exclusively to the Forces of the Hive Mind! As a decorated Tyranid player in 8th edition, he gives his insight on how the Hive Mind will transition to 9th edition. Part one […]

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Tyranids: Big Boi Bugs and efficiency in 9th

Hey all, Danny from TFG Radio, and as usual, The Hive Fleets are on my mind, and well, I am always going to try and make those Big Bugs work, and so below are some math-infused musings on how to get the most bug for the buck. Of course, everyone else is scheming, so be […]

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What I’ve Learned Playing Tyranids in 9th ed 40k

Hey everyone, Reecius here with some thoughts on my 9th ed 40k games with the good old Tyranids! (more…)

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Tyranids: Sleepy units for 9th edition

Hey everyone, Danny from TFG Radio here, and today, I want to talk about some units for Tyranids that most people probably ignore, and well, maybe that’s not the wisest course of actions. You may have these in your collection, and if they are a little dusty, maybe time to clean them up and get […]

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Tyranids: First games in 9th

Hey everyone, Danny from TFG Radio here, and today, let’s chat about some experiences with 9th edition. The Hive Fleet is known to adapt, and adapt we must do, so I thought I’d share what I’ve learned from a few test games. Of course, everyone else is doing the same, and knowing is half the […]

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