In skirmish games, every choice matters. Let’s discuss action economy, and Marvel: Crisis Protocol. (more…)

Fantasy Fisticuffs #46: Godtear Review
The MOBA genre of video-game hits the wargame scene in glorious fashion! (more…)

Fantasy Fisticuffs #45: Marvel Crisis Primer (Building your Roster)
The meta-game BEFORE the game, Marvel: Crisis Protocol begins with creating your pre-game roster. (more…)

Fantasy Fisticuffs #43: Mission Critical (Battle for the Pass)
For the impatient and bloodthirsty, Battle for the Pass throws out most of the subtly and rewards aggression. Let’s talk about channeling that aggression best! (more…)

Fantasy Fisticuffs #41: Mission Critical (Forcing the Hand)
A game of cat-and-mouse, by way of Age of Sigmar, Forcing the Hand poses some interesting tactical dilemmas for players. (more…)

Fantasy Fisticuffs #40: Mission Critical (Total Conquest)
A tournament and general staple of Age of Sigmar, let’s discuss how to do well in Total Conquest. (more…)

Fantasy Fisticuffs #39: Mission Critical (Blade’s Edge)
Blade’s Edge asks more of players than most missions. Let’s see how we can get the most out of this scenario. (more…)

Fantasy Fisticuffs #38: Do We Even Want Balance?
Building off of last week’s discussion, we ask the question, “How much balance is a good thing?” (more…)

Fantasy Fisticuffs #37: Musing on Balancing Games
Something a little different this week as we discuss how games outside of tournaments get played, by competitive gamers. (more…)

Fantasy Fisticuffs #36: General’s Handbook 2020
With a new General’s Handbook and FAQs come a chance at a new competitive scene. Let’s discuss what is on offer. (more…)
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