I want to start this recap properly with a big “Thank you!” to everyone who read, discussed, and shared these articles.
While understanding that Warhammer is designed to defy or spite the idea of sound living principles, resolution, and progress (unless that progress is also subverted for the sake of some larger moral compromise), Warhammer fiction is at its best when it challenges its fundamental premises.
This is the truth of Horus Lupercal – that it didn’t matter how much he was given, born with, or celebrated, he was only really interested in himself and his own desires.
This week we continue to share more details from Broken Realms: Morathi. We have a lot to look over when it comes to the competative outlets and angles from this book with new rules for Cities of Sigmar, Daughters of Khaine, Idoneth Deepkin, Stormcast, and Chaos! As always be sure to like and subscribe. Let […]
“Art is subjective.” Yeah, we’ve all heard that one. This cliche saying basically means that not all art means the same thing to everyone. While that can certainly be true, I tend to look at art interpretation much like I look at literary interpretation – not all interpretations are equal or are equally supported by […]
The night is dark and full of terrors. But with a little help, the forces of shadow can be yours to command. In this installment from the Brew Crew, we’ve got Daggar here to cover how to create a horror one-shot for your tabletop game sessions, just in time for Halloween. (more…)
If you were asked who the “main character” of the Horus Heresy story is, you’d be hard-pressed to find an answer that could cover the 50+ novels of the Horus Heresy story. It is, after all, so incredibly vast and covering so many different characters that there’s no real way to say that one character […]
Hello, 40K fans! I’ve got something a bit different from the usual philosophy lineup, but not too far a deviation. Mental health in the hobby is a topic that has gained steam in recent years. It should come as no surprise then that as we talk about the themes behind 40K’s narratives that we touch […]
Bards catch a lot of flak. Prone to getting the party in trouble, they’re the butt of many a D&D joke. Here are some things you can do to spoil your bards. (more…)
Essentially, a warrior will live on after death through the passing forward of his genetic material to new initiates via the progenoid glands. Progenoids are not a phallus, but Freud knows what they are there for as clear as daylight.