Chapter Tactics #149: Analyzing the 40k Meta Impact of the Space Marine Nerf

Chapter Tactics is a 40k podcast which focuses on promoting better tactical play and situational awareness across all variations of the game. Today Pablo has top players Brandon Grant, Skari, and Nick Nanavati on the show to talk about the Space Marine Nerf, and how it will impact you.

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About Petey Pab

Aspiring 40k analyst, tournament reporter and Ultramarines enthusiast, Petey Pab only seeks to gather more knowledge about the game of 40k and share it with as many people as he can in order to unite both hobbyists and gamers. We are, after all, two sides of the same coin.

4 Responses to “Chapter Tactics #149: Analyzing the 40k Meta Impact of the Space Marine Nerf”

  1. Avatar
    Brandon March 3, 2020 9:09 am #

    For an explanation of damping in systems, see this link. https://qr.ae/p1g5vW

    • Reecius
      Reecius March 3, 2020 4:42 pm #

      Thanks! Also, do you have a link to the FB page you mentioned discussing AM tactics? Some folks were asking.

  2. Avatar
    Ishagu March 4, 2020 7:37 am #

    GW were right to wait a while before updating the rules, the community reactions are often very overblown, even if there was some merit in this instance.

    The Marines did need some adjustments, but even a 6 month period before they were implemented is not a big problem in the scheme of things.

  3. Avatar
    Steve March 7, 2020 12:22 am #

    Intercessor spam is not going to be anywhere near as unkillable as plaguebearer spam guys… a unit of -2 to hit plaguebearers with a 4+ invuln is much, much harder to remove than 5++/5+++ Intercessors. 9 heavy bolter shots (assuming you have chapter master and LT buffs) kills an IH intercessor. It takes 7 to kill a buffed plaguebearer, so 14 attacks to do equal damage to the plaguebearers. Not to mention the potential for wasted damage if you’re firing multi-damage weapons into the plaguebearers.

Leave a Reply to Steve