Signals from the Frontline #600: ITC Champion’s Missions Updates, Prepping for ATC and Community News

Join us for the live show on our Twitch channel by following this link! The show starts at 11am, PST. The podcast and YouTube video-cast air at 9am, PST every Friday.

Show Notes

Date: 7-11-18

Intro

  • Follow us on Twitter, Facebook, Twitch, and YouTube!  Join our Forums, too! If you would like to be a guest on the show, email Reece at Contact@FrontlineGaming.org
  • We sell tabletop games and supplies at a discount! Hit us up for your next gaming order at Orders@FrontlineGaming.org or visit our webstore at store.FrontlineGaming.org.

News

  • The new release for this week are the Naggaroth Nightmares Bloodbowl team and some cool accessories. You can order these from Frontline Gaming at a nice discount with FREE shipping for orders $99 and up within the continental USA.

  • Kill Team is causing excitement! it looks like a fun and easy way to get a game of 40k style fun in, and an even better way to introduce new players to the hobby. Plus, the new terrain looks fantastic.

  • Speaking of terrain, we’re well under way with updating and making new terrain for the SoCal Open and LVO. In the process of updating all of our older GW ruins, we snapped a few pics to show the scope of the project as it is a HUGE endeavor. With over 1,000 unique 40k players coming to the LVO, not to mention all of the other games, we have hundreds of tables of terrain to make and it will be a massive job to get it done but it will look amazing when done!

  • Frankie and Reece are getting ready to head to the American Team Championships this weekend. The ATC consists of 5 person teams, each playing individual games and the team who wins the most combined, wins the round.

  • We’re also soliciting feedback on the ITC Champion’s Missions. If you’d like to give us your feedback, please do. Click here to fill out the survey. The feedback so far has been very interesting and it will help us to update the missions after BAO to better reflect what the ITC community want.

Upcoming ITC Events

Upcoming 40k ITC Events

Upcoming AoS ITC Events

40k ITC Top 10

Click here for full rankings.

Rank First Name Last Name Points Events
1 Matt Root 691.07 5 of 5
2 Joshua Death 630.29 5 of 5
3 Nick Gower 590.54 5 of 5
4 Geoff Robinson 589.07 5 of 5
5 Daniel Olivas 588.22 5 of 5
6 tj lanigan 585.88 5 of 5
7 John Lennon 579.88 5 of 5
8 Mitchell Pelham 576.05 5 of 5
9 Bruce Merker 572.26 5 of 5
10 Ryan Olson 557.28 5 of 5

40k ITC Hobby Track Top 10

Click here for full rankings.

Rank First Name Last Name Points Events
1 Jeffrey Merrick 348.7 4 of 5
2 Lou Rollins 324.73 3 of 5
3 Shawn Prosser 286.89 4 of 5
4 Nick Gower 281.37 4 of 5
5 William Ivey 279.72 4 of 5
6 anthony bellm 265.27 4 of 5
7 Antonio Cedeno 254.55 4 of 5
8 Connor Whitehead 252.87 4 of 5
9 Kristopher Boss 231.59 3 of 5
10 John Stuart 219.1 3 of 5

AoS ITC Top 10

Click here for full rankings.

Rank First Name Last Name Points Events
1 Joe Krier 446.68 4 of 5
2 James Thomas 439.42 4 of 5
3 Mathew Jones 430.43 4 of 5
4 Joshua Harvey 427.39 4 of 5
5 Steven Hyche 419.67 4 of 5
6 Ken Eubanks 410.34 4 of 5
7 Alex Gonzalez 378.09 4 of 5
8 Jarrett Zazuetta 373.62 4 of 5
9 Cody Middleton 364.86 4 of 5
10 Jason Heide 361.49 4 of 5

AoS ITC Hobby Track Top 10

Click here for full rankings.

Rank First Name Last Name Points Events
1 Frank DeLoach 158.62 2 of 5
2 Scott Reed 155.07 2 of 5
3 Joshua Harvey 150.5 2 of 5
4 Josh Greenfield 124.35 2 of 5
5 Chris Stifter 110.56 1 of 5
6 Tyler Hamil 105.55 2 of 5
7 laljit sidhu 102.88 1 of 5
8 Daniel Callaghan 96.74 1 of 5
8 Austin Morgan 96.74 1 of 5
10 Pablo Abarca 89.36 1 of 5

Shadespire ITC Hobby Track Top 10

Click here for full rankings.

Rank First Name Last Name Points Events
1 Mike Corse 333.98 3 of 5
2 Matt Everhart 306.03 3 of 5
3 Josue Ibarra 297.42 3 of 5
4 Andrew Everhart 287.83 3 of 5
5 Tony Field 276.65 3 of 5
6 David Escobar 263.04 3 of 5
7 David Cutts 256.37 3 of 5
8 Christopher Avalos 228.06 3 of 5
9 Brandon Ulick 221.14 2 of 5
10 Michael Misulich 194.18 2 of 5

Tactics Corner

Completed Commissions

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18 Responses to “Signals from the Frontline #600: ITC Champion’s Missions Updates, Prepping for ATC and Community News”

  1. rvd1ofakind July 11, 2018 10:03 am #

    Holy crap. Majors ahoy?

    • Reecius
      Reecius July 11, 2018 11:09 am #

      I know, right?! So many of them this weekend.

  2. radjad93 July 13, 2018 3:55 am #

    Maybe Reaper could just be 11 or more models??

    • Reecius
      Reecius July 16, 2018 5:05 pm #

      We’re thinking we will probably go with number of total models killed.

      • abusepuppy July 16, 2018 11:12 pm #

        I feel like that’s the better option; it makes it pretty much impossible to game it while still fitting with the overall goal.

  3. rvd1ofakind July 13, 2018 10:09 am #

    Oh and you say the game is just shooting and moving. Ok, so why are there so much more killing secondaries? Shouldn’t they be equal-ish?

    • WestRider July 15, 2018 5:28 pm #

      Because far more of the Primaries are based on positioning. The bias in Secondaries towards killing stuff is to balance that back out.

      • rvd1ofakind July 16, 2018 5:02 am #

        Huh?
        Primaries are:
        kill, kill more
        hold, hold more

        So equal. If you mean bonus points – well most of the time no one gets them anyway. While you get secondaries every game.

        • abusepuppy July 16, 2018 11:12 pm #

          Would have to agree here- the primary is evenly split between killing and positioning; the secondaries are not, not even close. I don’t think that the split necessarily needs to be perfectly even, but there is a clear bias in favor of killing and I think it’s to a degree that is unwarranted.

  4. David July 13, 2018 11:14 am #

    We know the Earth isn’t flat. If it was, Cats would have push everything over the edge.

  5. David July 13, 2018 12:28 pm #

    An idea to combat soup.

    Drop the +1 for finishing deployment first, and instead give a bonus equal to the number of factions, after the first, your opponent has. Thus if I have one faction, but my opponent has three. I would receive a +2 to my roll for first turn.

    • abusepuppy July 16, 2018 11:08 pm #

      I mean, the real way to combat soup is to disallow it. Half-measures (like the beta FAQ) don’t really do anything to stop it, because almost nothing you do will be strong enough to disincentivize people from taking advantage of the huge boost in flexibility and power in a list that bringing allies gives you.

      • Anggul July 17, 2018 4:15 am #

        Previously it seemed to me that the main problem was the ‘1 HQ + 3 of X’ detachments. They make it far too easy to splash in exactly what you want. If you had to use patrols or battalions it would incur a much greater investment in things that aren’t the one unit you wanted to splash in.

        This is still true, but Guard battalions are a key important exception. Taking a battalion of Guard involves no unwanted expenditure, it’s all really useful to the armies that can take it.

        It seems silly to disallow perfectly reasonable alliances, Imperial forces of all kinds almost always have Guard support for the exact reasons so many people take them, bodies and a stable base. At the same time though we’re talking competitive play so lore generally goes out the window anyway.

        But you have factions like Drukhari who are strong even without allies, so then how do you justify taking allies away from everyone else? Maybe just nerf the CP-farm aspect of Guard so they can still be used for their numbers and establishment?

  6. Go July 15, 2018 8:02 am #

    Secondary Ideas:

    Metal Boxes – Score one point for each ten wounds you remove from your opponent’s dedicated transports.

    Break Their Backs – Score a point for each squad that loses its last model by failing a morale check.

    Battle of the Minds – Score a point for each psychic power your units deny.

  7. Go Go Baccala July 15, 2018 8:04 am #

    Secondary Ideas:

    Metal Boxes – Score one point for each ten wounds you remove from your opponent’s dedicated transports.

    Break Their Backs – Score a point for each squad that loses its last model by failing a morale check.

    Battle of the Minds – Score a point for each psychic power your units deny.

  8. GoGoBaccala July 15, 2018 8:05 am #

    Secondary Ideas:

    Metal Boxes – Score one point for each ten wounds you remove from your opponent’s dedicated transports.

    Break Their Backs – Score a point for each squad that loses its last model by failing a morale check.

    Battle of the Minds – Score a point for each psychic power your units deny.

    • abusepuppy July 16, 2018 11:10 pm #

      No offense, but those are all pretty bad. The BTB is pretty much impossible to ever max out on because of how unreliable it is and how rare losing the last model to morale is, whereas the other two are just a guaranteed 4pts against any list they are applicable against, with virtually no effort required.

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