40k Battle Report Preview: NEW Tyranids vs. Astra Militarum

We’re filming a video bat rep featuring the NEW Tyranids vs. Astra Militarum! This video will air on Monday at 9am PST on our YouTube Channel! But here are the lists as a preview. Who do you think will win?

Unit Force Org Cost # Total Weapons Cost # Total Total Notes
Battalion Kraken       Command Points 3
Winged Hive Tyrant HQ 170 1 170 Deathspitters 7 2 14 Chamleonic, Catalyst, The Horror, Adaptive Biology
Monstrous ScyTals 15 1 15
Malanthrope HQ 90 1 90 0
Hormagants Troops 5 30 150 Adrenal Glands 1 30 30
Termagants Troops 4 30 120 0
Genestealers Troops 10 20 200 Rending Claws 2 20 40
Gargoyles Fast 6 23 138 0
Battalion Kraken       Command Points 3
Broodlord HQ 162 1 162 0
Neurothrope HQ 70 1 70 0 Catalyst, Psychic Scream
Ripper Swarms Troops 11 3 33 0
Ripper Swarms Troops 11 3 33 0
Ripper Swarms Troops 11 3 33 0
Spearhead Kronos       Command Points 1
Malanthrope HQ 90 1 90 0
Biovores Heavy 36 1 36 0
Biovores Heavy 36 2 72
Exocrine Heavy 216 1 216 0
Hiveguard Elites 18 6 108 Impaler Cannon 30 6 180
Totals     127 1721       279 2000  
Command Points: 10       Detachments: 3

 

Unit Force Org Cost # Total Weapons Cost # Total Notes
Brigade Detachment Catachan CP 9          
Company Commander HQ 30 1 30 Power Fist 10 1 10 Laurels of Command
Straken HQ 75 1 75 0
Tempestor Prime HQ 40 1 40 Rod of Command 0 1 0
Veterans Elites 6 10 60 H.Flamer 17 1 17
0 Melta 12 3 36
0 P.Pistol 5 1 5
Chimera Transport 75 1 75 H.Flamer 17 2 34
0 Storm Bolter 2 1 2
Veterans Elites 6 10 60 Melta 12 3 36
0 H.Flamer 17 1 17
0 P.Pistol 5 1 5
Chimera Transport 75 1 75 H.Flamer 17 2 34
0 Storm Bolter 2 1 2
Taurox Transport 40 1 40 Autocannon 15 2 30
Harker Elites 50 1 50 Payback 0 1 0
Astropath Elites 15 1 15 Laspistol 0 1 0
Astropath Elites 15 1 15 Laspistol 0 1 0
Bullgryn Elites 35 6 210 Bullgryn Maul 7 6 42
Ministorum Priest Elites 35 1 35 Chainsword 0 1 0
Scions Troops 9 5 45 Hot Shot Weapons 1 3 3
0 Melta 12 2 24
Scions Troops 9 5 45 Hot Shot Weapons 1 3 3
0 Melta 12 2 24
Scions Troops 9 10 90 Hot Shot Weapons 1 10 10
Infantry Squad Troops 4 10 40 Power Sword 4 1 4
0 Plasma Gun 7 1 7
Infantry Squad Troops 4 10 40 Power Sword 4 1 4
0 Plasma Gun 7 1 7
Infantry Squad Troops 4 10 40 Power Sword 4 1 4
0 Plasma Gun 7 1 8
Scout sentinel Fast Attack 35 1 35 H.Flamer 17 1 17
Scout sentinel Fast Attack 35 1 35 H.Flamer 17 1 17
Scout sentinel Fast Attack 35 1 35 H.Flamer 17 1 17
Leman Russ Heavy Support 122 1 122 H.Bolter 8 1 8
0 Battle Cannon 22 1 22
Wyvern Heavy Support 85 1 85 H.Bolter 8 1 8
Leman Russ Heavy Support 122 1 122 Executioner Plasma 20 1 20
0 H.Bolter 8 1 8
Totals     101 1514       485 1999
Command Points: 12       Detachments: 1

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About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

22 Responses to “40k Battle Report Preview: NEW Tyranids vs. Astra Militarum”

  1. Jerod Johnson November 14, 2017 11:57 am #

    Aren’t Hive Guard Elites, not Heavy Support?

    • Reecius
      Reecius November 14, 2017 3:36 pm #

      They sure are, I was going too fast and posted the wrong list, sorry.

  2. taternuts November 14, 2017 12:14 pm #

    Hive Guard under heavy support?

    • Reecius
      Reecius November 14, 2017 3:34 pm #

      Yeah, sorry, posted the wrong list, doh! Will fix.

  3. Hugz November 14, 2017 12:21 pm #

    Yeah, pretty sure Hive Guard are elites.

  4. Maeglin November 14, 2017 12:22 pm #

    If it’s Reece v Frankie I’m not sure the lists matter based on recent performances…

  5. Dbiesto November 14, 2017 12:43 pm #

    This will be a real test for the Nids to see how survivable they are. I would give the advantage to AM because they will outshoot the Nids. If 2/4 of tyranids make it to assault they will have a chance but those flamethrowers and executioner will punch right through them. Hive guard and bullgryn will probably be the mvps for this game.

    • Reecius
      Reecius November 14, 2017 3:57 pm #

      It will certainly be an interesting match-up =)

  6. mortetvie November 14, 2017 2:09 pm #

    What, no Tyranid Warriors? I’d like to see a list focusing on Warriors to see how it does… I personally have like 30 ready to go-including 6 Shrikes! Still trying to figure out best load-out but sofar I’ve been enjoying 3x6x warriors a unit with 2x Venom Cannons, 4x Deathspitters and 6x Boneswords next to a Prime (Shrikes just get Adrenal, Rending/Scything because that is how I built them).

    • Reecius
      Reecius November 14, 2017 3:58 pm #

      We had Warriors in the lat bat rep, trying to mic it up and show things off a bit. Warriors are excellent, though.

      I prefer Deathspitters with Boneswords, myself, with Barbed Stranglers mixed in.

  7. Herp Derpson November 14, 2017 4:56 pm #

    6 HG double shooting? I hope you wipe a couple of lemans first turn with that?

    What about HG coming up with a trygon and double shooting, and also bringing a unit of jeanstealers with them? Woah man that sounds pretty nasty. Maybe better to just bring 9 warriors and keep HG in backfield tho lol

    • Reecius
      Reecius November 14, 2017 5:06 pm #

      Yup, all good options! HG are devastatingly good. As are Warriors….and as are Genestealers….lol

  8. Trueknight803 November 14, 2017 5:01 pm #

    Hi Reecius,

    Do you think a failed charge counts as a charge for the Jormungandr trait?

    • Reecius
      Reecius November 14, 2017 5:06 pm #

      I don’t know, but I would assume GW will answer that question in time.

      • Brakhal November 15, 2017 6:49 am #

        Well, when a unit fails a charge, I asume it can’t make a pile-in/consolidation move, and the condition to keep the Jormungandr adaptation is exactly the same.

        • Reecius
          Reecius November 15, 2017 8:22 am #

          For sure, I meant to say: I don’t know how GW will call it but I do agree that you don’t count as charging.

  9. Chad November 15, 2017 5:13 am #

    The Genestealer unit can save 10 points by going with the 0 point acid maw instead of rending claws on 5 of them. That would be enough to give your Flyrant toxic and adrenal. The Stealers would be better and it makes the Flyrant way better.

    • Weird_Guy November 15, 2017 6:00 am #

      I don’t think you have the option to not equip or exhange Rending Claws. You have to pay those.

      • Xenos Player November 15, 2017 8:19 am #

        Might as well put in the acid Maws though since it’s free and give a guarantee AP -3

  10. Rob November 16, 2017 1:07 am #

    Haven’t you got 1 too many elites in the AM brigade as I thought it was a maximum of 6?

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