Chapter Tactics #11: Dominating the Movement Phase

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Today PeteyPab and his guest are going over the most important phase in 40k. Come on in if you want to hear some valuable tips you can use to outplay your opponent. 

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Conflict Norwich, in Norwich England was this past weekend. 40 people played 5 rounds and James O’Brien was the only undefeated player with a Skitarii primary list. (Sweet)
Renegade Open was this past weekend. The event was held at 1650 points, 62 people played 6 rounds and The two lists at the top table are down below. Another interesting thing to note about this event was, they used full ITC rules. Which means nerfed D, nerfed stompas, etc. Contrasts with Warzone ATL which was a free for all.
Gonyo’s list:
Tau Combined Arms Detachment (Farsight Enclaves)
Ethereal – 50 [Warlord]
Crisis Suit: Bonding Knife – 23
Crisis Suit: Bonding Knife – 23
Tetra – 35
Tetra – 35
Ta’unar Supremacy Suit – 2x Tri-Axis Ion Cannon, Nexus Missile System – 600
Piranha Firestream Wing
1 Piranha – 40
2x Piranha – 80
2x Piranha – 80
3x Piranha – 120
Riptide Wing
Riptide: TL Smart Missile System, Heavy Burst Cannon, Early Warning Override, Advanced Targeting System – 188
Riptide: TL Smart Missile System, Heavy Burst Cannon, Early Warning Override, Advanced Targeting System – 188
Riptide: TL Smart Missile System, Heavy Burst Cannon, Early Warning Override, Advanced Targeting System – 188
Total – 1650
Jeremiah’s list:
Farsight Enclaves Combined Arms Detachment
Commander w/ Coldstar Battlesuit, Shield Generator, Stimulant Injector
Crisis Suit w/ x2 Burst Cannons, Counterfire Defense System, Bonded
Crisis Suit w/ x2 Burst Cannons, Counterfire Defense System, Bonded
x2 Tetra Speeders
x2 Tetra Speeders
KX139 Ta’Unar Supremacy Armor w/ Heavy Railcannon Array, x2 Tri-Axis Ion Cannons
Optimized Stealth Cadre
x3 Ghostkeels w/ Cyclic Ion Rakers, Twinlinked Fusion Blasters, x3 Counterfire Defense Systems, x2 Target Locks, Bonded
x3 Stealth Suits
x3 Stealth Suits
movement

Movement Phase

– I’m going to go over what you can do to dominate the movement phase
– what tools each army has to do well in the movement phase
– we are going to define board control
– and finally we are going to cover a topic that is just a little controversial, base sizes.
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Jacob’s Cabal Star List
 Cyclopia Cabal
Sorcerer: 2x Additional Mastery Level, Bike, Power Armour, Power Axe, Sigil of corruption, Spell familiar, The Black Mace, Veterans of the Long War
Sorcerer: 2x Additional Mastery Level, Bike, Power Armour, Power Axe, Sigil of corruption, Spell familiar, Veterans of the Long War
Sorcerer: 2x Additional Mastery Level, Bike, Force Stave, Power Armour, Sigil of corruption, Spell familiar, Veterans of the Long War
Sorcerer: 2x Additional Mastery Level, Bike, Force Stave, Power Armour, Sigil of corruption, Spell familiar, Veterans of the Long War
Sorcerer: 2x Additional Mastery Level, Bike, Force Stave, Power Armour, Sigil of corruption, Spell familiar, Veterans of the Long War
Chaos Daemons: Codex (2013) (Combined Arms Detachment)
Kairos Fateweaver (Warlord)
11x Pink Horrors
11x Pink Horrors
Chaos – Khorne Daemonkin (Combined Arms Detachment)
Chaos Lord: Juggernaut of Khorne, Kor’lath, The Axe of Ruin, Power Armour, Power Fist, Sigil of Corruption
Herald of Khorne: Exalted Locus of Wrath, Hellblade, Juggernaut of Khorne
7x Cultists
7x Cultists
20x Flesh Hounds
got a list
Did you just win an ITC event? Is your list dominating everyone it crosses? Did you just recently do well with a unique list at a large event? I want to hear about it! Just send it to
frontlinegamingpeteypab@gmail.com 
Please do not send your army list in a format such as Army Builder, send them in an easy to read, typed format. Thanks!

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About Petey Pab

Aspiring 40k analyst, tournament reporter and Ultramarines enthusiast, Petey Pab only seeks to gather more knowledge about the game of 40k and share it with as many people as he can in order to unite both hobbyists and gamers. We are, after all, two sides of the same coin.

7 Responses to “Chapter Tactics #11: Dominating the Movement Phase”

  1. Jason Wolfe November 26, 2016 11:19 pm #

    Supremacy suit is just nuts for the points. It shoots at least twice the firepower of an imperial knight crusader, for only another 100 points, but is many times more durably with its toughness 9 instead of flimsy hull points.

    • Reecius
      Reecius November 27, 2016 1:03 am #

      It is dramatically undercosted, yes.

  2. W November 27, 2016 12:15 am #

    Personally I don’t think the Supremacy suit should be allowed at most tournaments. I say most because sure, some times people want to bring out their big guns, so having some options for events allowing that is cool. It’s just not fun to play against, and if it was a standard sight at tournaments I think a lot of people would stop showing up. Plenty of armies/builds suck the fun out of the game already, don’t see a point in allowing more.

  3. W November 27, 2016 3:07 am #

    How exactly would he add the Fire Raptor? KDK can’t take it, and as it’s a Relic Vehicle he’d need a Technomancer in the formation HQ slot anyways.

    • ryan bridges November 27, 2016 6:18 am #

      Yeah, KDK will probably not be able to take the relic vehicles if they ever release an FAQ for it from FW

  4. Skallagoose November 27, 2016 7:21 am #

    So i never really saw a Ta’unar before, other than when FW released it. I went to the stats… Yea… not only is it under-costed but its also not a knight level GMC. Its more like a warhound titan, if not better. I would go to an event that allowed it, but only if it was close by and i would have no misgivings that there would be NO way i would win. Its just too powerful for its points cost

  5. Tactical Terrain Eric December 2, 2016 10:15 am #

    Strongest episode to date. Looking forward to see how this podcast grows in format

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