Full Length Battle Report #51 Space Marines vs. Necrons!

Reecius and Frankie try out the new Space Marine psychic powers! Check the Tactics Corner for more video bat reps!


About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

6 Responses to “Full Length Battle Report #51 Space Marines vs. Necrons!”

  1. Avatar
    SomeCanadian April 25, 2016 8:18 pm #

    I can’t believe how stupid some of those powers are. That ignores cover and line of sight power makes me want to rage quit.

    I have a tournament in May that is going to use them. We’ll see how that goes. I think if my opponent rolls that phase form power I’m going to walk away and not waste my time.

    • Avatar
      Blightstar April 25, 2016 9:37 pm #

      Why roll for it? Sevrin Loth can just go and pick it up.

      • Avatar
        RauPow April 26, 2016 12:18 am #

        I thought Loth was only allowed to pick his powers from Biomancy, Telepathy and Telekinesis? Did that change?

        • Avatar
          Morollan April 26, 2016 3:24 am #

          I’d say you’re right. The FW character update specifically allows Loth to select (rather than randomly roll) three psychic powers from one of the following Psychic disciplines:
          • Biomancy
          • Telepathy
          • Telekinesis
          All powers must be selected from the same discipline before the beginning of the game.

          Whilst the Angels of Death supplement gives him the ability to randomly generate powers from the new disciplines there’s nothing to say that he is able to select them.

  2. Avatar
    Messy0 April 26, 2016 4:57 am #

    These powers are totally legit compared to Hunter Contingent right…-_-

    • Reecius
      Reecius April 26, 2016 8:07 am #

      I think of them in the same category, personally: rules that make the game not fun to play for many people.

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