Age of Sigmar Learning Battle Report

Frankie and Reecius ply their first game of Age of Sigmar in a learning video bat rep!

As this is their very first game they will, of course, make some mistakes with the rules. However, this is still a great way to learn more about AoS!


About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

11 Responses to “Age of Sigmar Learning Battle Report”

  1. Trav July 29, 2015 7:26 am #

    Cool to see you guys giving AOS some air time. Have you put any thought into what you’d like to go with for organized play?

    The comp put together by the guys from Canhammer, that you’ve articled on this site, has been fantastic.

    Looking forward to seeing more reports with some of the pre existing armies out there.

    • Reecius July 29, 2015 8:29 am #

      Yeah, we need to play a few more times to get the hang of it, but I do dig the setting and models which is important to drawing you in!

  2. Adam ( July 29, 2015 8:38 am #

    Ouch Reece, by the end of that game you can just tell how frustrated you are with your dice rolls, even when you roll well you’re still annoyed, haha. Naturally, a lot of little mistakes and not using all the tactics available (also the starter set doesn’t lend itself to some of them due to it’s lack of casters and ranged units), so not much to say there. Once you use some larger armies, playing scenarios, using a mix of units (more monsters, casters, warmachines, ranged units), it really comes together nicely.

    I’m totally with you on the setting and miniatures, it just looks awesome and is much more interesting world than the World That Was.

    I just had an amusing thought, I bet you could play the game using the LVO 40k Scenarios!

  3. Raw Dogger July 29, 2015 9:06 am #

    Needs more Star Wipe transitioning.

    • fluger July 29, 2015 11:19 am #

      So true.

  4. fluger July 29, 2015 11:22 am #

    I like a lot of what I’m seeing from AoS, but, I’ll tell you the one thing that doesn’t suck me in is the weird netherworld or ALLWARALLTHETIME. I mean, even though 40k talks about “there is only war.” the reality is that it DOES give enough description for the lives of ordinary non-combatants.

    I’m also not sold on the Sigmarine model line. I like the Chaos stuff which GW always seems to excel at. I’m interested to see the model line develop though.

  5. z3n1st July 29, 2015 12:10 pm #

    looks like they are playing warmachine

  6. Blightstar July 29, 2015 6:49 pm #

    Jesus christ that was painful to watch. Not because it wasnt well made, it was. But that luck on Reece’s side… jesus. Cant you give the poor guy some “take 10”-ability like in DD? 😀

  7. Beau July 29, 2015 9:59 pm #

    I want to like AoS as I love skirmish and have a bunch of 8th edition models… but the simplicity of the rules is hard for me to resist abusing… such blatantly powerful combos…

    For example my Eldar buddy D weapons my Daemons to death all the time. So when we play AoS and he plays Death faction (he brings Nagash to that jerk!) I simply smile…

    I place Belakor, Fateweaver, LoC (my warlord) on the board like 24″ away from nagash or however close I can get them. I now go first. I also get a Sudden Death mission since my buddy has 100 wounds to my less than 40. I like assassinate, he often picks Nagash.

    I curse Nagash with belakor just in case something goes wrong. I use LoC command ability for +1 to cast then begin to summon first Balewind Vortex for more +1 to cast then summon more LoC Then I can nuke for double range where it can’t be unbound so 36″. I generally like to summon 10-30 LoC because it’s really really hard to fail these casts… all while putting a vortex under all of them (I converted like 20 of them). After using their Infinite Gateway spell thing for each LoC that is usually like 40-80 mortal wounds on Nagash and I win the game before move phase.

    One time when playing around I used Fateweavers Gift of Change on Nagash and changed the d6 result to 1 million. This is before we house ruled result changes have to be within possible parameters. I admit I was bitter because we were arguing whether his seer council runes of fate shenanigans got re rolls for my invisibility (he won this argument by saying re rolls aren’t modifiers).

    Am I a bad person?

    • Tetrisphreak July 30, 2015 4:41 am #

      “bad” and “good” are at times, subjective. I’d say a more important question is – “Do either of you actually have FUN playing the game in this manner?” Cheesing out and auto-win combos take away the aspect of it being a game. In cases where you win before the first movement phase, every time, why even play at all?

      • Beau July 30, 2015 9:38 am #

        I totally agree Tetrisphreak. The thing is I know that if I don’t do that then on his first turn he will summon 300 wounds worth of models, and Nagash beats everyone else at a summoning battle. He also owns far more models than me.

        AoS feels to me like playing Magic the Gathering modern format except you have access to your whole library at all times. You start the game with the win condition in your hand. So does your opponent. You can either combo off right away or try to slow play for more of a game, then when you start to lose go ahead and combo off… but then that isn’t really a game either.

        It will be nice when some WHF tourneys put together some tournament rules- then we will play by those. Everything else is just experimenting by mutually handicapping each other until we can have a fair game.

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