Warhammer 40K Video Bat Rep: Astra Militarum vs. Necrons


Raw Dogger busts out his new BAO Astra Militarum list complete with a Stormlord vs. Reecius’ Junkticrons in a BAO bat rep, trying out the new BAO format tournament missions! Check out the Tactics Corner for more video bat reps! NOTE: Per the new FAQ, none of the named ICs can take a Command Barge. Sorry for the confusion.


About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

22 Responses to “Warhammer 40K Video Bat Rep: Astra Militarum vs. Necrons”

  1. Adam June 17, 2014 3:36 pm #

    Not a bad game there! I wasn’t as impressed by the Stormlord as I thought I would be though. Using it more aggressively as a transport that could move up a huge number of guard onto a mid-field objective might have worked out a little better (and once there it can just be stationary and shoot).

    • Reecius June 17, 2014 3:51 pm #

      Yeah, I thought it was going to be just chewing me up but the Lord with Res Orb and the 4+ save on the wall was able to soak it up for two turns which is all I needed to get into his lines and cause havoc.

  2. Eldarain June 17, 2014 3:39 pm #

    I was worried on the first turn too. I don’t think the error on the CCB was too debilitating. Even without taking over the Manticore a CCB lord that survives to get into the Guards lines will make a mess of things.

    I’m liking the looks of the new missions. When do you think we’ll get a look at all of them?

    • Reecius June 17, 2014 3:50 pm #

      I will have them up this week for sure! Just polishing the last little details.

      • Eldarain June 17, 2014 3:55 pm #


  3. jy2 June 17, 2014 4:43 pm #

    Just 2 things:

    1. OS scoring.

    2. Mobile scoring.

    Basically, static armies are as good as dead in this edition. Even Guards and Tau needs to start moving or they will lose (unless they can table their opponents).

    • Reecius June 17, 2014 4:56 pm #

      Agree 100%. Mobility is key.

  4. charles tracy June 17, 2014 5:05 pm #

    Just a thought but i am sure you can only use an overlord in a catacomb command barge. the faq says to remove it for all the named guys as an option.

  5. Eldarain June 17, 2014 5:09 pm #

    Noticed and acknowledged in the text above the Video.

  6. Nuln-Oil June 17, 2014 5:29 pm #

    I can see it now. People loading 20 or so terminators into an AM super-heavy transport and sending them into the midst of their opponents.

  7. No_wegian June 17, 2014 6:34 pm #

    That was a really good batrep. I liked your modified Maelstrom table, I think that is a great idea to incorporate into your tournament. I wish you guys luck and success this year with the turnout.

    See, I can be a positive person every now and then!

  8. CptHygelac June 17, 2014 6:39 pm #

    I love the mission designs. I can’t wait until you release them so I can get them on the table!

  9. jadedknight June 17, 2014 7:35 pm #

    Punisher’s are a much better investment for massed high strength shooting it seems like. BS3 AP3 just isn’t that great on a cover heavy table.

  10. AbusePuppy June 17, 2014 7:39 pm #

    Not to be a spoilsport, but Anrakyr can’t get a Command Barge anymore.

    The Maelstrom stuff looks interesting, though I’m surprised there’s the two “identical” kill ones.

    • Adam June 18, 2014 6:55 am #

      How do you figure? It’s listed as a transport for him.

      • AbusePuppy June 18, 2014 10:37 pm #

        The FAQ removes the option for the CCB from all the named characters.

  11. Gibblets June 17, 2014 9:08 pm #

    I run a Stormlord 4xsponsonw/HFs + HStb, and like all superheavies they have some interesting advantages. The first is that Tank Shocking is finally more useful with all SHs. Anecdotal story: I have killed a full strength Demon Prince just by running it over with a HellHammer, rollin 6’s. Stormlords in particular benefit from having 3xTechPriestsw/3xServitors embarked in them. The most important thing is that when they explode you can easily lose 50% more of your army then the loss of the SH alone. For this reason a Stormlord is awesome with lots of flame templates and vet squads to drop off at objectives along the way. So that by the time it’s about to lose it’s last hull point you might be able to have your SH in the enemy lines so that they’ll have to take the D,8,4 huge blast marker.

    Also, have you thought about running a Stormlord with19Lascannons on a Skyshield, or 15 Flakk missles instead?

  12. Oadius June 17, 2014 10:09 pm #

    Raw Dogger that list looked so mean…. WTF happened with your dice, again? Did you buy new dice after you got married? If not you need to burn those fuckers and get some new ones. I thought Reece might get his ass handed to him but NOoooOOOOOooooo….. Great bat rep.

    • Raw Dogger June 18, 2014 7:04 am #

      LOL. The fact that it’s harder to get off Prescience really dooms any chance I have at average. I normally try and twin link everything so that I at least roll averagely but now that I can’t even get THAT off really cans any list I bring.

  13. iNcontroL June 17, 2014 11:36 pm #

    classic jason bat rep >_< I'm pulling for you bro.. JUST ONE GAME of good dice/ a win!

    • Raw Dogger June 18, 2014 7:02 am #

      It will happen someday. I pray every night for just one chance.

  14. van Schnitzelhouven June 18, 2014 2:53 am #

    Great Batrep! Raw Dogger and I might be related considering his dice rolls are as abysmal as mine usually are.

    The firepower of the Guard list is pretty brutal. Personally though, I wouldn’t use more than one blob squad to hold your home objective, and a conscript blob as meat shields for your tanks. I would add at least two squads of troops in transports, otherwise the list is too static. Inquisitorial Henchmen (with Coteaz as HQ) are a great choice imho since they’re so versatile that you can tailor them to whatever your list requires.

    I love the Stormlord model, it sure is intimidating when you put that brick on the table.

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