Raw Dogger’s 40K Week in Review

Raw Dogger is back from Kimchi Games to offer up his snarky opinion on this week in review. For more of his articles, check out his blog!

Howdy dudes!  Your favorite phat guy Rawdogger here again with another ‘This Week in 40k‘.  This week we saw the beginning of the pre-orders for the Astra Militarum, whatever the fuck that is, as well as the biggest 40k tournament this side of the Western Hemisphere, Adepticon.  I’ll give you a hint, Orks didn’t win.  LET’S HIT THIS SHIT!

Astra Militarum Pre-Release Dance Party is a Go!

LOL remember that time that Games Workshop completely changed the name of an iconic race in their super popular space wars game just so that other people couldn’t use that iconic generic name for similar products?  That wasn’t a dream?  Is this real life?  Yes, unfortunately it’s not a joke that Games Workshop changed the name of Imperial Guard to Astra Militarum.  Does that mean Star Army?  I don’t know my Latin is pretty rusty.  Games Workshop is like a moody teenager sometimes.  First they give us Dino Bots ™ for the Chaos Space Marine codex to appeal to 12 year olds, then they change the name of the Imperial Guard to Astra Militarum to appeal to scientists and doctors.  Regardless of the name change, there are some other notable changes coming to the codex, if the rumors prove to be accurate.  Everyone’s favorite Rambo knock off is apparently gone from the codex.  He must have been too over powered.  But don’t lament, I’m sure we’ll be seeing Dataslate: Marco (digital only) pretty soon.  Only $15.99!  That’s pretty good!  Also it looks like there’s a new IG tank kit, the Hydra/Wyvern.  The Wyvern’s stats look pretty good.  2 twin linked blasts at strength 4 that ignore cover and have the shred special rule?  I’ll take 3!  The only downside is that they can’t fit under the Skyshield Landing Pad.  The Hydra became open topped, which kind of sucks, but they most likely got a point reduction.  Other things that are cool include order cards, Vendetta point increases (don’t you fucking kid yourself), and new Lord Commissar with Arabian sword and dancing pose.  Things that aren’t so cool include retarded Ogryn and Taurox models and keeping those shitty Space Marine sized plastic Cadian models.

Models missing from Games Workshop website.  Helldrakes unfortunately still available.

This past week we saw many popular models go missing from the Games Workshop website.  Models such as Inquisitor Coteaz and Chaos Obliterators come to mind  for me.  Conspiracy theories are quickly springing up, with some saying that since the missing models are all Fail Cost ™ that GW is moving these models to a new type of plastic and others saying that the missing models have something to do with the rumored website change happening on May 7th.  Shit is serious enough for Larry Vela from BOLS to write a loosely veiled Faeit212 bitch slap about the ridiculousness of conspiracy theorizing about the changes to GW’s website.  Whatever the hell is really going on over in La La Land (Nottingham) all we know is that very popular models from all ranges are missing and have not reappeared for several days.

NEWSFLASH! Adepticon 40k Tournament Champion Brings Cheesy List

In case you were wondering, Nick Nanavanowitz won the Adepticon 40k Championship for the second year in a row.  He one by bring a very balanced Chaos Daemon list with a couple of each unit and a Slaneesh Greater Daemon.  Just kidding, he brought a Fateweaver Flying Circus army backed up by a minimal Chaos Space Marine allied detachment with a Helldrake.  What, you didn’t expect a seasoned 40k tournament vet to bring a list that would challenge him, would you?  KNAVE!  With a field of shitty Taudar, Eldtau, Dark Eltau, FKHahasjh, Jskhak, type lists flooding the Adepticon Championship I don’t blame the guy for taking a list that can hang.  It doesn’t really impress me though.  It’s like watching a small man getting raped in prison by a bigger man.  Yeah it’s fun to look at and talk about but the outcome is far from surprising.  Yes, I AM happy with that analogy.

See you next week, haters!


About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

73 Responses to “Raw Dogger’s 40K Week in Review”

  1. Novastar April 6, 2014 8:50 am #

    I think Wyvern does 4 twin linked blast, it’s got two of the guns each with heavy 2

    • Reecius April 6, 2014 11:51 am #

      You’re correct, it is two sets of two blasts.

  2. Desert Hack April 6, 2014 9:12 am #


  3. Hotsauceman1 April 6, 2014 9:16 am #

    More things to kill my pathfinders 🙁

  4. Sam April 6, 2014 9:24 am #

    Raw dogger putting the ‘anal’ in analogy since 2014.

  5. Christian April 6, 2014 9:57 am #

    Wow, for all the griping on Frontline about deathstars, Raw Dogger can still shit on Nick for winning (or should I say “one-ing”?) with a non-deathstar list. There’s something about this combination of whining and poor mastery of English I find particularly off-putting. Maybe he could ask Frankie to proof read.

    • Smurfalypse April 6, 2014 10:06 am #

      I agree with you pretty much spot on. For weeks I have been reading about how the game is being destroyed by death-stars and people will walk away from the game. Someone brings and wins with a non-death-star and now his win is unimpressive?

      Nice and classy.

      • Reecius April 6, 2014 11:56 am #

        Nick won, fair and square, in a tough field. He’s a great player, no doubt.

        I can’t speak for Raw Dogger but I assume his frustration is more with the state of the meta than the players themselves. The good players bring good lists to stay competitive with one another. The unfortunate side effect is that mid and lower tier players get obliterated in a game that feels like a waste of time to them.

        • Smurfalypse April 6, 2014 12:15 pm #

          Trust me, I completely understand that aspect of it all. But this seemed a bit. . . Disrespectful almost, and certainly whiny.

          On to another point, where was this talk back in 5th ed when literally 50% of a large tourney revolved around Draigowing? He sorta dominated his scene for a bit as well and there wasn’t any complaints about it. Why the change in some peoples perspective now? Not arguing a point, I am genuinely confused as to why now and not before.

          We currently see more variation in lists than at any point that I can remember in 40k, the same thing cannot be said two years ago before 6th.

          Is it because a style of play dominates and not a particular list? Is it the that mid and lower tier players did not get obliterated in 3rd, 4th, or 5th editions? Cause I can remember them getting destroyed in 5th by Daemon Bomb, Nidzilla, and Leaf-Blower (IG yo!). So again, I am just curious as to why it is an issue now and not before?

          • Reecius April 6, 2014 1:47 pm

            That’s the funny thing, there is actually not that much variety. It was all Eldar, Tau, Marines and Daemons. Sure, there were combinations thereof, but it really was not diverse in the field.

            In all fairness, that is kind of a calling card of Adepticon. You see lots of follow the leader in the attendees.

            And yes, you are right that there have always been power lists. And yes, you are right that players do get demolished. The difference here is that even the top tier players are sick of it. The power lists now are so overpowering that they have hit a new level of power through combining USRs.

            As for Raw Dogger’s humor, yeah, not everyone gets it. Just tell yourself while you are reading it that it is all pretty much a joke and that should help.

          • Smurfalypse April 6, 2014 3:09 pm

            Maybe it is just something I have seen over the years, a few years ago you might see the same list with very minor variations in the top armies, with maybe a total of two or three different lists in the top 25 at a large event. Now I go to a large event (NOVA was my last large one admittedly) and I think there were Sisters, DA, Eldar, Tau, Daemons, Necron, Grey Knights, Tyranids (5th ed) and Blood Angels all in the top 35 (talking about primary detachments).

            That is a pretty good spread compared to the previous edition. Swedish comp man, would change worlds though it is a dirty word in the competitive scene in America 😛

      • Raw Dogger April 6, 2014 12:45 pm #

        See the point, you did not. Fat you sound.

    • bogalubov April 6, 2014 10:27 am #

      Fateweaver flying circus is not exactly reinventing the wheel.

      Either way the game currently revolves around hiding minimum troops in reserve as long as possible and then jumping to objectives on the last turn while contesting other objectives with fast units.

      So until the community passes some sweeping changes to the game things are not going to change.

    • White925 April 7, 2014 9:32 am #

      Why did I have to get dragged into this haha.

  6. JGrand April 6, 2014 10:49 am #

    Yes, let’s all pretend prison rape is hilarious and shit all over the accomplishments of others! Classy post as always from a guy with the mind and writing ability of a 13 year-old boy.

    • Zeos April 6, 2014 11:22 am #

      What part of winning by fielding netlist is an accomplishment again? I’m not saying that the he or the opponents he beat were not top calibre players but I think the point you are failing to grasp is the effectively predetermined nature of these outcome does take away from whoever won. If it was effectively predetermined that either a Deathstar or Flying Circus was going to win it say a lot about the state of the game, not whoever it just so happens was attached to the army.

      • Aventine April 6, 2014 11:29 am #

        If all the armies are bullshit, doesn’t that make it a balanced field? I don’t think anyone was saying a flying circus would win; all anyone said for months was Deathstar…

        • Zeos April 6, 2014 11:39 am #

          That is a good point. The sad part being that it automatically precludes the vast majority of possible armies from even being considered but that is unfortunately the state of things I guess.

          I’m just really sick of the stagnancy in general. If I go to a tournament it is not with any serious hope in winning, just for a chance to face new armies when I am bored with my local metagame because it has entered a stagnate phase. That stopped being the case however because I hardly ever see the variety I use to at tournaments, 40k has been stuck on this phase for so long that even more people are migrating to the same cookie cutter netlists. It also really does not help that the only large tournament locally (Conquest Toronto) have banned so much of the new stuff to come out its just stretching out the stagnancy.

          • Reecius April 6, 2014 11:58 am

            Yeah, I think you said it well. The paradox of all of this choice we have now is that you see a lot of sameness as folks just cherry pick.

        • Reecius April 6, 2014 11:49 am #

          I heard more disenchanted people at the vent this year than ever before. So many folks were just fed up. And no, the field wasn’t balanced at all. There was some balance between the 4-5 power lists, but that is not game balance.

          • Zeos April 6, 2014 12:13 pm

            I hate to see what the local TOs do when 7th edition hits and LoW are in the core rulebook. In all likelihood they will still ban them. That is the part that is really killing 40k in my mind right now. Organized play has so many disparate factions in disagreement on what should and shouldn’t be ban, restricted or modified that its just creating divisions. Locally the TO’s of Conquest Toronto are trying to grow the tournament but they have also banned so much of what GW has released in the last year I’m not going to bother going this year, it is going to be the same tournament as it was last last December.

          • Smurfalypse April 6, 2014 12:22 pm

            Maybe a comp system is the answer. If things are at the point that it has to change then someone needs to make that change and see how it works out **nudge nudge**.

            I read a while back the Swedish Comp System (I think that was it at least) where you basically have a set amount of points you are allowed to get up too and certain units were a point and some were not.

            Seemed kinda nifty.

          • Fagerlund April 6, 2014 12:37 pm

            Smurfalypse: Yeah, this one you mean: http://www.svenska40k.se/forum/download/file.php?id=4147&sid=384395ba035d8805bdc645b8d5a4399a

            I actually had a little tournament in my home yesterday, following this system. Some of the guys are oldschool tournament buffs and has been going to Swedish tournaments for a long time, while others were pretty new to the game. It’s really challenging to write a list in this format, but the games we had were pretty even overall.

            The problem with a comp-system is that it’s introduced by someone’s arbitrary opinion. So in this case it’s a group of Swedish TO’s that has gone together and put this list together. But even so, it’s really difficult to catch everything… and sometimes you have very unexpected consequences. For example, in Sweden Necrons are quite dominant, despite having the longest list of comp around. But with the other books comped on all the good stuff, the basic Necrons are still so damn strong it gets hard to deal with. And I mean, how do you really decide what is good enough to get comped? Some things are insane against certain armies, but against others it’s useless…

          • Fagerlund April 6, 2014 12:43 pm

            Also, damn you for making a good post on this article so I’d comment on it. Because this article was pure crap and really puts a bad face on Frontline Gaming. Isn’t it bad enough we see shit like this on the forums? Do you really have to highlight this extremely poor attitude in the community? It’s really disappointing to see.

          • Smurfalypse April 6, 2014 3:15 pm

            That is exactly it Fagerlund, thanks for linking it. I had read about it a while back and started comparing my Comp vs other people I was playing against and found that most people were in the 11-15pts area while I was in the 4pt area (x2 Heldrakes).

            Sorry for tempting your response with my honeyed tongue, I will keep in my pants from here on out 😛

          • The Voice April 7, 2014 6:54 am

            Well to throw more fuel on the fire. this is the uk gt finals standings.

            You tell me if things need a shake up

            Josh Roberts Eldar and Dark Eldar, Beast pack

            Eric Hoath Eldar and Dark Eldar, Beast pack

            Mark Pocock Chaos Daemons. Screamer Council

            Alex Harrison Imperial Guard, Space marines and Inquistion. Thudd guns and centarions!

            Andy Oakham Farsight and Tau, Ovesa star riptide heavy

            James Mcnaughton Eldar and Dark Eldar, Beast pack

            Luke Nurser Eldar and Inquistion

            Tom Hutchings Necrons and Tau.

            Gaz Jones Eldar and Dark Eldar, Beast pack

            Simon Weakley Eldar and Dark Eldar, Beast pack

          • Reecius April 7, 2014 11:38 am

            That’s depressing. We definitely need to shake things up.

      • JGrand April 6, 2014 1:16 pm #

        If it is so easy, then do it.

    • Raw Dogger April 6, 2014 12:13 pm #

      Thanks for reading, brah!

    • Raw Dogger April 6, 2014 12:46 pm #

      I thought as far as anal rape jokes go, that one was fairly classy.

      • JGrand April 6, 2014 1:20 pm #

        Yes, because the de-humanization of real people in the prison-industrial complex is so funny and original! Man, you are such a fresh, original blogger and comedian!

        There is a way to write these articles without sounding like you have an IQ of under 100 and the taste of a prepubescent boy. Rape isn’t funny. Neither is the whiny sour grapes. If winning Adepticon two years in a row is so easy–do it.

        • Reecius April 6, 2014 1:49 pm #

          Try to bear in mind that Raw Dogger’s articles are humor pieces. Whether or not you find them humorous is another matter, but they aren’t meant to be serious.

          • JGrand April 6, 2014 2:16 pm

            I am aware of the fact that he isn’t trying to be serious (at least one would hope) and I also understand that humor is subjective. At the same time, that doesn’t mean that I have to be ok with it.

            Comparing toy soldiers to prison rape is not cool. There is no basis for the analogy, and rape isn’t “funny to talk about or watch.”

            Furthermore, whether or not you actually care about rape or poor prison conditions, we should all be care enough to reject hackneyed humor like this article. We should all feel offended by a grown man writing such bullshit and passing it off as funny. This site usually has good articles–just say not to dogshit like this (pun intended).

          • Reecius April 6, 2014 2:20 pm

            I understand where you are coming from. I think that because I know Raw Dogger personally and understand his personality and humor that I laugh at the very off-color jokes.

            In reality he is a very socially conscious, intelligent guy. His satire and sarcasm comes from a pretty deep running sense of cynicism. He would agree with you that prison-conditions and the world in general can be a cruel, shitty place. He copes with the shitty stuff by taking on a snarky attitude.

            The articles are controversial, no doubt. As many people love them as hate them. I think it comes down to personal taste.

        • Mike April 6, 2014 1:58 pm #

          Chill out, if you’re offended by rape jokes then raw-dogger’s articles aren’t for you.
          Just move on to something more tame and let us enjoy a few crude jokes.

        • Novastar April 6, 2014 3:33 pm #

          It was funny in shaw shank and it’s funny here, remember the part when the gaurd beat the tar-shit out the guy I laughed my ass off

        • bigpig April 8, 2014 10:37 pm #

          If you need to talk about what happened… its ok….

      • 12 Pak Zak April 7, 2014 2:53 pm #

        it might have been classy if one of the guys was holding a glass of champagne

  7. Brodrick April 6, 2014 11:34 am #

    There were only 2 lists in the top 16 that were interesting. Drop Space Wolves and Legion of the Damned. What I found most bugging was how there was an inquisitor in almost all lists that could take them. It was just a funny to see.

    • Reecius April 6, 2014 11:47 am #

      Yup. I called that one. Inquisitor in every list.

      • Smurfalypse April 6, 2014 12:23 pm #

        Now, this is the part that really grinds my gears. Seeing that fucking Xenos Inquisitor in every fucking Xenos army really stuck in my craw!

        • Reecius April 6, 2014 1:48 pm #

          Exactly, it is silly. You need to cut back to two sources to prevent these auto-includes.

          • bogalubov April 6, 2014 2:54 pm

            Even with cheaper commissars in the new IG books there is no reason to take them as their function is fulfilled better by an inquisitor. Hmm 1W character with 5+ save and ld 9 or 3W character with 4+ save and ld 10 for the same price. Which one should I take? If order tests can be taken on allied leadership, you’ll only see more inquisitors.

          • Reecius April 6, 2014 2:59 pm

            Yup. And yet another reason to only allow 2 sources/detachments per list.

          • Smurfalypse April 6, 2014 3:02 pm

            I know Brandt wants that for NOVA Open and honestly I hope it goes through.

    • YoungGun23 April 6, 2014 4:00 pm #

      I actually had the chance to play against the Legion of the Damned List and it was very nasty with the Fortess of redemption . Also the player was very experienced.

      • Reecius April 6, 2014 4:52 pm #

        Yeah, I heard he was quite good. Way to go for him for bringing something original.

  8. novaStar April 6, 2014 12:46 pm #

    In the new HH book extermination, Forge world has release optional rules for Dweapons to tone them down for non apoc playing, dont get me wrong they still are very strong but more manageable. So at least Forge World sees everyone’s complaints and is trying to help =)

    • Reecius April 6, 2014 1:49 pm #

      Really? What changes did they make?

      • Arclight April 6, 2014 2:10 pm #


        Not far off what a lot of people were suggesting, as it turns out:

        “Optional Age of Darkness Rule Destroyer Weapons.”
        In Age of Darkness battles, players may opt to reduce the power of Destroyer (Strength D) weapons by introducing a random element to moderate their effect on play in smaller games. If doing so, it should be agreed upon by all parties openly before play begins. If this option is chosen, use the following amended rules for Destroyer Weapons:

        *Destroyer weapons count as being Strength 10 and have the Instant Death, Sunder and Ignores Cover special rules. In addition, successful invulnerable saves taken against hits from Destroyer Weapons must be re-rolled.

        *Each unsaved wound from a destroyer weapon inflicts d3+1 wounds. Each penetrating hit from a destroyer weapon causes d3+1 hull points / rolls once on the appropriate vehicle damage chart.

        • Reecius April 6, 2014 2:22 pm #

          That is much more reasonable.

          • Adam April 6, 2014 3:01 pm

            There are some weird problems here though… It makes Destroyer weapons better against MC’s, which were the only things that could really survive then before. Additionally, it means that the Knights then do nothing to help tame the 2++ stars! which was arguably the best thing they brought to the meta

            Keep in mind that these rules are written for Horus Heresy games, where 2++ stars don’t exist and MC’s aren’t nearly as relevant.

          • fleetofclaw April 6, 2014 11:33 pm

            Ugh… my TMC’s don’t like this one bit haha.

            What cracked me up about these alt rules (besides the multiple wounds / hullpoints) it’s like shooting the 5e Swarmlord out of a cannon!

      • Pascal Roggen April 6, 2014 2:30 pm #

        ignore cover, instant death, reroll invulns, sunder counts as strength ten.
        does d3+1 wounds or d3+1 hull points and roll once on the damage chart for the vehicle.

        It’s great for HH, as there aren’t 2++ stars at all:) and very few [if any?]monstrous creatures

        it’s more overpowered vs nids daemons tau and anyone you can think of that has lots of wound high toughness fellas

        • Reecius April 6, 2014 2:59 pm #

          Yeah, that is the truth and it hit me right after reading it. It doesn’t need ID, the multiple wounds per hit is enough.

          • Adam April 6, 2014 3:03 pm

            It needs to ignore invuls, otherwise it brings nothing interesting or helpful to the meta. I totally agree about Instant Death, the multiple wounds keeps it in line with what it already did without arbitrarily buffing them against MC’s.

          • novaStar April 6, 2014 4:01 pm

            Drop the ID and its perfect, remember if you pass the invulnerable and have to re-roll it and then you fail you arn’t able to use your ability to re-roll again, since you cant re-roll a reroll

          • Reecius April 6, 2014 4:51 pm

            Yeah, rerolling invul saves is pretty nasty. Most invul saves get nerfed all over the place with that.

          • Adam April 6, 2014 8:06 pm

            Well if you have to reroll successful and failed saves, it’s no different than just making a single roll… In short it basically just cancelled out the rerolls entirely, meaning that a 2++ with rerolls is still a 2++, which would still be crazy powerful if the only thing that can even deny rerolling is a destroyer weapon, which isn’t terribly prevalent.

          • Smurfalypse April 7, 2014 6:06 am

            Adam: I think the D-Weapons removing rerolls is a big deal, most death-stars can only take a few deaths to the unit before they come inert an unable to do what their massive points costs says they should do.

            Also, only one Death-Star has a 2++ rerollable and it is by far the weakest of the bunch due to its lack of Hit&Run, so it can be tied down with fairly inexpensive units for multiple turns.

            Beast-Star has 4++, Seer Council has a 4++, CenturianStar has no invuln on most of its models (unless it rolls up Forwarning), so you are being a bit dramatic on how tough they actually are.

          • Adam April 7, 2014 6:52 am

            Isn’t the point if those lists that they pile wounds on baron, who has a 2++? Seer stars already beat the tar out of knights in combat, now they just suffer less casualties doing it…

          • Reecius April 7, 2014 11:37 am

            In regards to Knights it is a nerf, for sure, but in general terms for D weapons the FW version is more tame.

  9. iNcontroL April 6, 2014 2:13 pm #

    always nice jason <3

  10. Noah April 6, 2014 2:26 pm #

    You know I’m in agreement that the win is unimpressive however I am glad a non-deathstar did win. Flying circus daemons with CSM allies is a hell of a lot better than Jetseer Council or Beastpack. Reece have you guys tried out the FTN missions more yet? I think they are a step in the right direction along with ending Battle Brothers. That would stop a lot of this craziness. As far as pushing players away I can personally tell you that I’m taking up Magic again after a 15 year hiatus. I’m just getting overwhelmed with this current state of game.

    • Reecius April 6, 2014 4:51 pm #

      You are one of many that I have heard say this, lately. It is tough to keep up with and confusing.

      • Noah April 6, 2014 6:56 pm #

        I’m still going to follow 40k and continue working on my Nids but I think I’m done trying to be competitive as it’s just too hard to keep up.

        • Reecius April 6, 2014 7:04 pm #

          We’re allowing formations, so if you want to build a Skyblight, you will be good to go.

  11. Azash April 6, 2014 6:14 pm #

    The X++ rerollables seem at least to me to have a very simple fix. Make the reroll an eqivelant FNP not an invulnerable. So opposing lists can navigate around the FNP by directing high str weapons at the units in question.

    Example 2++ invuln with reroll the reroll becomes a 2+ FNP.

    Still makes a seerstar tough as hell cause the best way to work around 2++ saves is high volume fire but its no longer invincible. A couple knight or Russ pie plates or concentrated str 8 weapons and your gonna get one or two wounds. Once one goes through the unit starts to degrade.

  12. TableTopJosh April 6, 2014 9:52 pm #

    Haha its funny to see people getting mad about an article that says, THIS IS A JOKE AND NOT TO BE TAKING SERIOUSLY. If youre taking an online comedic article about a miniature table top game seriously, you might want to consider taking lessons on how to use the internet.

  13. Nuln-Oil April 6, 2014 10:30 pm #

    I’d like to see a rule where super-heavies are limited by point totals. The rule: No super heavy, including options, can have a point total exceeding 30% of the total game point value.


    1500 point game.
    Imperial knight is ok. Baneblade is not.

    Imperial Knight is ok. Baneblade is ok. Revenant is not.

    You can play around with the percentage number. The point is, in the no holds bar games, assuming that becomes the way of the 7th edition, we are going to see games with Revenants galore.

  14. Painjunky April 7, 2014 4:22 pm #

    Politically incorrect humour (including prison rape jokes) has been around forever and is funny!

    I like Raw Dogger’s sense of humour. Keep these articles coming!

  15. bigpig April 7, 2014 11:49 pm #

    Always a fun read 🙂

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