Signals from the Frontline: Warhammer 40K and General Gaming News, Rumors, Tactics and Bad Jokes!

 

signals from the Frontline

9-9-13

Show Notes:

There are none Hahaha jokes on you!!!

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About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!
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Pascal Roggen
8 years ago

basic wraith knights giggle at grav centurions, 36 inch instant death guns vs 30 inch threat:).

I think the lascanon missiles combo, while expensive, might be good. you out range tau and elder[mainly] seriously put the hurt on monstrous creatures and with 2+ armour you don’t worry about vector strikes or hideous ap3 flame shenanigans 🙂

with Imperial fists they even work as anti air, with tank hunters and twin linked, with ultra marines, you chuck tigurius in a unit and make sure they get ignore cover or maybe a 4+ or… hey does that power that lets you shoot normally on overwatch overide slow and purposeful??

you could always chuck a tau commander in to ensure no cover etc etc.

and 10 points for spilt fire and night fight.

sure you can get 4 lascanons for 150 in a dev squad, but they die soo easily. these guys could just keep chugging along all game, moving from place to place to get better shots and ignoring nightfight.

while hideously expensive, a unit of 6 with las and missiles with a commander or tigurius could pretty much garauntee you first blood turn one and then pretty much any unit every other turn.

put them in a bolstered ruin at the back of the board or on a nice fortification.

I can’t wait to see you guys use them, especially with Grav, they seem annoyingly fragile at close range.

Enough Babbling from me, why do I always write soo late at night;P

steven morrow
steven morrow
8 years ago

i feel that grav guns will be better on bikes. Also the scout usr for raven guard means they will fly up the board as there is nothing that says on foot only. So give them a rhino, as scout usr from transported unit is conferred, scout up 12 in the rhino first turn you move 6 deploy 6, preferably into cover to stack on stealth and open up with a whole bunch of very short range shooting. If it is sternguard doing this backed by tacticals squads, you will put a lot of pressure on units. You can even go further and add in some drop podding units to put the entire enemy army under threat from turn one.

Hotsauceman1
Hotsauceman1
8 years ago

Im going hipster . I played White Scars before it was cool

Hotsauceman1
Hotsauceman1
8 years ago
Reply to  Reecius

Do you think you can build a god list without ANY of the new units? None f them appeal to me.

Adam
8 years ago
Reply to  Hotsauceman1

I think it would be more difficult to make a good list using any of the new units.

Tarrant
Tarrant
8 years ago

Enjoyed the discussion. Thanks for posting.

T.

Rich with GSI
8 years ago

Reminder:

Bitz Trading Event on Saturday from 5-7pm at Frontline!

Be there or be without the bitz you need to create your next cool unit!

Jason Brown
Jason Brown
8 years ago

Please, please, please for the love of all that is good and holy….MAKE the pedophile rhino.

nimrod451
nimrod451
8 years ago

Thoughts about Salamander Chapter Tactics? I’m happy with it as a Salamander player but i don’t think its the strongest, with half of it being able to re-roll armor against flamers. I think re-rolling flamers is good though – and it seems like RAW you can give your billy badass a master crafted weapon.. so you can re-roll one of those misses..

..might be time to put some time into my Iron Hands again though – between the new fluff stuff, and their new spiffy rules, and a potential Model from Forge World!

I think the T-fire cannon is almost an auto include with it being reliable ignore cover and all that sorta thang..

.. its good Chaos didn’t have to give up their dozer blades since they had to give up their drop pods…..and their thunder hammers….and storm shields…. and combi-weapons… remember when you leave the Emperor’s grace..you pack your spiffy stuff up in a drop pod and send it back to Terra…

Jason Brown
Jason Brown
8 years ago
Reply to  nimrod451

And they got sceerd.

winterman
8 years ago
Reply to  nimrod451

Yeah no love for the Salamanders this time around from the Frontline boys. I suppose its cause for the most part little changed for the positive (assuming you ran Vulkan). Gained a cheaper flamer delivery (95 point ASM in pod), MC on their characters and a fluffy but limited usefullness reroll versus flamers (which will only matter in a mirror match cause no one else is bringing significant numbers of flamers, frigne stuff like sisters not withstanding) They lost twin-linked flamer on vehicles (poor Ironclad, he has several small nerfs here and there) and MC hammer assault terminators.

In addition the book doesn’t really do them a ton of new favors beyond the cheap ASM pod. The units you’d usually bring stayed the same relative cost or went up. Unlike devs for IF, ASM for RG, bikes for WS, etc. Its not to say they have it bad or anything, its just that there’s not much to say as far as list building that hasn’t already been seen or talked about since the last book. The only thing is perhaps the option to not take vulkan, although of any of the chapters Salamanders seem to need their SC more then any other inorder to stay competitive.

XinZ
XinZ
8 years ago

No show notes and Reece is off the market!?! This is the worst day of my life.

Bertonicus
Bertonicus
8 years ago

what was frankie’s full demon list i’m curious!

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