Signals from the Frontline: News, New Releases, Rumors, Rants and Reviews!

Signals from the Frontline

Signals from the Frontline

Signals from the Frontline: News, New Releases, Rumors, Rants and Reviews!

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About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

12 Responses to “Signals from the Frontline: News, New Releases, Rumors, Rants and Reviews!”

  1. dr.insanotron February 11, 2013 9:52 pm #

    Belial goes in the raider witch is a crusader by the way. Belial has a T-Homer so all of the terminators com in near it and don’t scatter and get the banner and power field. with just the 2 terminator squads and the raider its 68 bolter shots, 4 Cylone shoots, and 4 assualt cannon shoots all of witch are twin-linked. And the scouts are really good against things like saber defense platforms and MC’s

    Against your bugs for example you don’t have a answer to the raider with shooting. I then mec up the marine to protect them from the doom the terminators and scouts work on your Tervigons. and the Hyperios should kill the Doom before he ever does anything, the Hyperios will also have a field day with anyones Flying Tyrant.

    However I think you guys do have some good points

    • Reecius February 12, 2013 9:23 am #

      Yeah, we weren’t in any way saying the list was bad, just that is seemed to lack some oomph. My point with my bugs was not that you would be able to kill the little buggers, but that I have too many units. Spawned units of Gants are more numerous than your ability to deal with them (in terms of numbers of units, not size of the squad), and all it takes is one surviving Gant to pin a termie unit down.

      The Hyperios have good odds against Doom, but the sPod hides him really well, too.

      Splitting hairs a bit, but the point being that the list has a lot of synergies, but we felt at the cost of punch.

      • Fulcrum February 20, 2013 8:02 pm #

        The standard of devastation doesn’t work on storm bolters…

        • Reecius February 21, 2013 9:24 am #

          That is how we ruled on it in the tournament FAQ, also. I called it the wrong way personally, as I do sometimes.

  2. Stave Stiff February 11, 2013 10:09 pm #

    As a girl, I enjoy and listen to your podcast.

    • Reecius February 12, 2013 9:19 am #

      Thanks, sweet cheeks! haha

  3. dr.insanotron February 11, 2013 10:19 pm #

    Oh and that works out to about 38 wounds to a unit of Ork Boyz before saves not 7 like some one said, so if they have a 5+ save they would lose around 2 boyz. this also isn’t counting the 40 possible shots from they Marines. Against Hordes I try to shit just inside 24″ but it doesn’t always work

    • dr.insanotron February 11, 2013 10:20 pm #

      25 dead boyz not 2 sorry

      • Reecius February 12, 2013 9:24 am #

        Haha, it’s all good, and I think you meant sit inside 24″, not shit! haha

        I think the issue would be the other 5 squads that are charging you turn 2-3. Even if you do wipe 2, the other 4 still overwhelm you and that is not taking into consideration the Ork shooting.

        Of course, you also rarely see Horde Orks in a tournament even though they kick ass.

  4. Dr.insanotron February 12, 2013 2:28 pm #

    I have made some changes to the list. I have also been working on a article if you guys are interested. How I use the list and why I take what I did that kind of thing

    • Reecius February 12, 2013 3:51 pm #

      Yeah, that sounds great. Shoot it over!

  5. Fulcrum February 20, 2013 8:03 pm #

    Standard of devastation works on things that use a standard bolter stay line so no storm bolters

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