Form Blazing Sword! Bay Area Open 2013 is a Go!

Ready to form Voltron! Activate interlocks! Dyna-therms connected. Infra-cells up; mega-thrusters are go! Form feet and legs; form arms and body; and I’ll form the head! 

Voltron plays in the team tournament!

Yeah, that’s right everyone, Reecius here to announce the launch of the Bay Area Open 2013, March 1-3!

Like the mighty Voltron, this event is loved by good, feared by evil and ready to chop some nasty old Robeasts into little bits, Ki-Yi!

So, what is the BAO? It is the largest miniatures gaming tournament on the West Coast of the USA, what started Team Zero Comp and Frontline Gaming. Way back in yonder years a group of buddies that loved playing in 40K tournaments decided to throw their hat in the ring and run one for themselves. It turned out to be a good idea as the event was a big success and was what gave them the idea to open a Game Store and live the gamer life, full time!

So, the BAO is a very special event for us. We’ve really worked hard to make this the best year yet, and the feedback we’ve been getting so far has been just awesome. So many people are excited to come and it really means a lot to us to see the excitement building! We’ve got folks coming in from all over the USA and a few teams saying they’re coming in from out of the country! One of the awesome things about the BAO is the low price. Our tickets are very affordable and the Hotel (The Day’s Inn and Suites of Antioch) is super cheap ($69.99 per night for a double! Just tell them you’re there for the Bay Area Open) which makes the BAO the most affordable, major GT in the country. You can grab tickets here!

Prize support at our events is AWESOME! We give out entire armies, awards for best painted, best costumes, Renaissance Man, our very popular “Best Of” awards that go out to the player that does the best with each army, and our very awesome new Tournament Champion award, The Belt of Russ!

The Ultimate Warrior wants the Belt of Russ!

Yeah, you read that right! We’re making a super awesome belt of awesomness that will have the winner’s name on it, straight up WWF style! We will keep the belt on display at Frontline Gaming and every event’s winner will have their name added to the Belt of Russ! What’s not to love about that?!

So mark your calendars, the BAO 2013 is coming up, March 1-3 and is gong to be a super fun, can’t miss event!


About Reecius

The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!

46 Responses to “Form Blazing Sword! Bay Area Open 2013 is a Go!”

  1. Douglas November 28, 2012 3:27 am #

    HOWL!!! Wolfbrothers Inbound!!!

    • Reecius November 28, 2012 10:44 am #

      Awesome, can’t wait to have you guys!

  2. General Oadius November 28, 2012 6:51 am #

    The Wolfbrothers will be there in force. As Reclusiarch of the chapter I vow that the Wolfbrothers will be the most victorious club in the entire nation.

    • Reecius November 28, 2012 10:45 am #

      I can’t wait to see which teams comes out on top!

  3. SCP Yeeman November 28, 2012 8:18 am #

    I take offense to that Oadius! Punishers inbound and ready to make some wolf pelts!

    • Reecius November 28, 2012 10:46 am #

      Awesome! Going to be super fun!

  4. Rich with GSI November 28, 2012 8:28 am #

    I’m in for the table contest! Can you enter multiple tables?

    • Reecius November 28, 2012 10:46 am #

      Yes, most definitely! Your table was awesome last year, Rich, can’t wait to see what you come up with this year! I am making a few tables myself this year, I think it is going to b e a lot of fun!

  5. Douglas November 28, 2012 8:38 am #

    Can you explain how the Scouring and Big Guns Never Tire missions work exactly,


    • Reecius November 28, 2012 10:52 am #

      Thanks for asking that, I missed a line of text in the scenario description that was important.

      In the Scouring, each player places 3 objectives in their opponent’s deployment zone following normal objective placement rules (6 total on the board for the Scouring). Each player has a 1, 2, and 3 point objective, which are revealed just before the role to seize the initiative as normal. In Big Guns Never Tire, each player places 2 objectives in their own deployment zone following normal objective placement rules (4 total for this objective on the table).

  6. Axientar November 28, 2012 10:48 am #

    How quickly do you think that the Team Tournament tickets will sell out? I need to decide whether or not it’s worth missing school for this (and I don’t have enough $ on hand to get right now XD)

    Also, is the $50 entry fee for the Team Tournament a fee for each player, or for the team?

    • Reecius November 28, 2012 10:53 am #

      As it says in the ticket purchasing area, it is for the entire team. I will add that to the event description, too.

      Tickets are moving fast, I would recommend grabbing them sooner than later.

  7. Dave November 28, 2012 11:36 am #

    Is that $69.99 a night you mentioned at the Ramada on Mahogany?

    • Reecius November 28, 2012 1:28 pm #

      It is the Day’s Inn and Suites in Antioch, if you follow the link in the post, it will give you all of the information.

  8. lbgsatx November 28, 2012 12:34 pm #

    San Antonio contingent officially on board. We will be giving away a singles tournament ticket and a team spot at either our January or February Alamo City Wargamers event. Thanks for helping us grow the SA community, and we look forward to indoctrinating another Texan into the Team Zero Comp world…looking forward to it!

    • Reecius November 28, 2012 1:29 pm #

      Can’t wait to have you guys!

  9. Mikey/Ethan November 28, 2012 3:54 pm #

    Where is it held? We’re hoping to go this year

    • Reecius November 28, 2012 4:24 pm #

      Under the logistics tab in the BAO section, there is a link to the location. It is the Contra Costa County Fairgrounds.

  10. Dave November 28, 2012 3:54 pm #

    Ahh, another member of the Wyndham rewards program. I just wanted to give a heads up to anyone who hasn’t stayed at a lot of hotels in the area that we do require a security hold and I believe they do to. Theirs is smaller than ours but hopefully they don’t get overbooked for the weekend.

    • Reecius November 28, 2012 4:25 pm #

      I have a feeling they’re going to fill up fast.

  11. Mercutioh November 28, 2012 4:48 pm #

    SO sad, I traded away my BAO weekend to buy new Chaos toys instead. Jake and I will have to aim for 2014. He’s looking to be the youngest tourney player there. (also hopefully the youngest to ever win a match 🙂 ) Though if the narrative campaign is any indicator I am a HORRIBLE teacher of 40k LOL

    • Reecius November 29, 2012 6:48 pm #

      Wish you and Jake could make it! No worries though, always next year!

  12. Hippesthippo November 28, 2012 9:29 pm #

    You say you want to stick with 6th ed, follow the book, etc. Why the change to warlord traits? I see no reason for it whatsoever. Yes, most of the time they are useless. That’s how it should be.

    • D0A November 29, 2012 10:28 am #

      I dont know what their opinion is on why they change it but we have been using this in our games and it closes the gap between someone getting something beneficial and some one getting something completly useless.

      • Hippesthippo November 29, 2012 6:11 pm #

        My point is that Frontline’s change to Warlord traits no longer affects all armies equally. I shouldn’t have to spell this out…

        • D0A November 29, 2012 8:01 pm #

          how so? If your talking about CSM they still have the option to take warlord traits out of the rulebook just like everyone else.

          • Hippesthippo November 29, 2012 8:38 pm

            But why would they? The csm ones are better. And they have an inherent cost (the Champions of Chaos rule), in being able to access better warlord traits.

            This rule gives every codex access to a better chance at good warlord traits.. For free.

            May I ask, Reecius, what’s the magic number? How many codexes have to come out with their own warlord table before you change this rule? 2? 3? 4?

      • Reecius November 29, 2012 6:49 pm #

        We find that it is just more enjoyable to play with options, and to level the playing field a bit. As you said, it increases the likelihood that both players get something fun and useful.

        • Hippesthippo November 29, 2012 8:40 pm #

          Not every warlord has “options,” though, now do they?
          Silly comp… :p

          • SCP Yeeman November 30, 2012 8:26 am

            If you’re taking a Warlord with a specific trait, you shouldn’t really complain since you are knowingly taking them and you know ahead of time what they will be doing.

            You are at a bigger advantage than most with that. Be grateful.

            I personally like the ruling.

            Slightly off topic, but will you guys be doing an FAQ for the tourny or is it going to be a “if it comes up we will rules on it,” type of thing?

          • Hippesthippo November 30, 2012 4:16 pm

            Scp: You’re missing the point. Chaos special characters have to PAY for that advantage.

    • Reecius November 29, 2012 6:50 pm #

      We just find the game to be more fun when you have the choice to pick something. It becomes a tactical factor less than pure luck. It’s a preference thing, really.

      • Hippesthippo November 30, 2012 4:15 pm #

        Choosing which table you want to roll on is just as, if not more tactical than simply rolling a dice and taking the best option. You know this.

        • Reecius November 30, 2012 5:16 pm #

          I disagree. Well, I think it depend son how you define a tactical choice. I prefer more control over what is happens, and the book system is very random. In our test games, people prefer having more control. We are always listening to feedback and if the majority of folks don’t like it, we will change it. We’re just going off of our personal preferences and community feedback.

          • Hippesthippo November 30, 2012 6:44 pm

            Shrugs.. Just generating discussion. I noticed you got rid of the psychic power roll change and wondered why you didn’t bring warlord traits back to “book normal,” as well.

            Mostly, I hate Typhus’ warlord trait and it irks me when somebody else rolls up something gamechanging. Hahaha.

          • Reecius November 30, 2012 11:10 pm

            Hahah, yeah, Typhus power is horrible! I can understand that very well.

          • Hippesthippo November 30, 2012 6:47 pm

            (In prior tournaments you allowed psychic powers to be rerolled if they couldn’t use them aka the genestealer buff.. Which I thought was stupid as it essentially buffed a single unit)

          • Reecius November 30, 2012 11:10 pm

            We dropped that because the last FAQ specifically addressed that issue and made it clear you had to risk no powers at all.

  13. Gregorius42 November 29, 2012 2:58 pm #

    Mercutioh: Nice post. Our Jake won one at Comikaze and he was 11 now 12. He has a great grasp of the rules and is learning some tactics now. Scary thought.

    I have to say, he is ranked ahead of me on Rankings HQ, but there are A LOT of folks that can at that!

    As Lori mentioned above we have tickets, hotel reservations and we are looking for to the BAO.

    • Reecius November 29, 2012 6:50 pm #

      Can’t wait to have you all!

  14. Douglas November 30, 2012 10:32 am #

    Are there any banned units like the Achilles Land Raider (as in the past) or is everything defined in the allowed armies section:


    • Reecius November 30, 2012 5:17 pm #

      It’s all good to go, the Achilles, the Lucious, etc. We have tested almost all of it and none of it was Game Breaking, in our opinion.

  15. Douglas November 30, 2012 10:40 am #

    Not sure about FA etc, but how about the Lucius Pattern Drop-pod: does it allow dreadnoughts to assault the turn they arrive (from reserve…) ??

    The Lucius has been banned at events I have attended that allow FW units.

    Thanks again Reece!

    • Reecius November 30, 2012 5:17 pm #

      Yes, they can assault that turn, but remember, they have a 1 in 6 chance of immobilizing themselves the turn they come out!

  16. Aegis December 5, 2012 7:53 am #

    I have a question on Objective markers. I know it states that 3 25mm and 2 40mm are required. But my question is based on “The Scouring” mission. Which require Objective Markers marked with 1, 2 and 3 Victory Points which are hidden and revealed prior to thestart of turn 1. Should these me made seperately and Identical, so as not to be able to model with an ability to cipher what marker is worth what amount of VP. Or is there a alternate method to be used such as a die roll or some such?

    • Reecius December 5, 2012 1:24 pm #

      Most players make little pieces of paper to mark the obectives, use the GW versions, or you can roll for them once you have set them down.

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